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The City of Lankmar - known as the City of Adventure by some, but known more by a darker name: The City of Thieves. Here, one must be cautious where ever one goes, lest you find yourself the target of a petty thief - if you are lucky - or a more desperate type of thug. Money, food, and luxury is rare in this city, unless if you are one of the very few rich-folk who more or less own the city. Aye, there is a "middle class" in Lankmar if you have services that are in demand. But do not think that you are secure, for misfortune seems to find all in this city. Here, crime lords, criminals, dark magi, deities, and other forces vie for control of the city. This conflict has had serious repercussions, and somehow a plague spread in the city. Zombies, not a common sight in Lankmar but not rare either if you look in the right (or wrong) places, have risen in massive amounts, in a alarming period of time. The city is in lock down, the populace are in panic, and martial law has been called. Can you escape from this zombie plague intact, and possibly figure out what in the name of the Abyss started all of this? Can you stop the source and save the city (and the world)? This is a Resident Evil meets D&D style campaign, so bring your wits and watch your neck . . .
- Dungeons and Dragons
- Nov 2, 2008
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