Re : Rï¿½f.: [Z_Scale] Re: Z Ops was Frustrated, Discouraged, and Disillusioned
- Just put your blindfolds on and let 'er rip :)
--- In firstname.lastname@example.org, "Loren Snyder" <ljsnyder@...> wrote:
> You summed it up perfectly. For those who don't have the skills or the
> patience then Z may not be for them.
> Anyone can drive a clunker down a dirt road,..........but few can handle a
> 200 MPH formula one racer through a closed circuit track and come out alive.
> Enough said.
> -------Original Message-------
> From: david.davidksmith
> Date: 7/3/2011 12:33:56 PM
> To: email@example.com
> Subject: Re : Rï¿½f.: [Z_Scale] Re: Z Ops was Frustrated, Discouraged, and
> With all due respect, Z Scale is *always* going to be more of a challenge
> than other scales. The *laws of physics* dictate that good performance will
> be more difficult to achieve. It's not simply a matter of what the
> manufacturers produce, or what the modelers do with these products; it's a
> mix of many things.
> As evidenced by videos, superb operation is indeed possible in Z, but it
> requires much more work. It's simply not possible to shake a box and have a
> perfect layout pop out. It takes effort, patience and persistence. It
> requires considerably more focus on specifics, such as assembling the best
> trackwork possible, keeping it cleaner, and fine-tuning certain components,
> in particular switches and locomotives.
> Sure, it's possible to produce more reliable Z Scale products, but the price
> will reflect the greater precision, and it will rise to the point that no
> one will be able to afford it but a very select few. So, modelers must meet
> manufacturers halfway. It's unfair to point to other scales and expect Z
> Scale to perform the same. Likewise, it's unfair to point to manufacturers
> with expectations that their products must all work flawlessly.
> Bottom line, Z Scale is for those modelers who are willing and ready to work
> harder to achieve their goals, and is therefore definitely not for beginners
> As for those just entering the scale, the last thing one should do is build
> a large, complex layout as a first effort. The best thing to do is start
> with a loop on a tabletop, and get used to handling the models. Add a few
> switches, and experiment some more. After a while, one may be ready to build
> a small starter layout.
> More than any other scale, Z requires that one walk before they can run.
> Most of all, if it's not fun meeting the extra challenges it poses, then it
> s not the right scale in which to work.
> [Non-text portions of this message have been removed]