Re: [xenu-usergroup] Checking links in Flash
- On Mon, 03 Oct 2005 12:32:28 -0000, frank visser wrote:
>hi all,I tried that one. One had to type something from a "teleprompter". After
>September has been a VERY quiet month for the Xenu usergroup!
>I have been very busy with an online game for Nokia, which runs now
>in 20 countries with 600.000 registered players:
I mistyped something, the game was stuck and I closed it - so I never
found out what this game was about.
I just retried... it worked this time, but it's boring, and rather a
sort of brainwashing that one has to watch and interact with Nokia
materials all the time :-( I think I will buy a non-Nokia cellphone next
>as test manager I had to find a way to check the links in this Flash-Flash is a program, not a formatting language. So the approach of
>only application, which Xenu currently cannot do.
>I found a good alternative in Fiddler:
>it lists all HTTP requests while you are playing the game and finds
>the 404 messages whenever there's a broken link.
>Tilman, not sure if this is a realistic question, but what does it
>take to upgrade Xenu so it can handle Flash links?
"Fiddler" to simply test all links manually while the player plays makes
- There exists a perl CPAN module that you can use to get strings from an
SWF file, I have used that to spider Flash links in my search engine at
www.bandsman.co.uk. There is
no need to track http requests or anything complicated like that.
Look for SWF::Parser.
- On 03 Oct 2005 14:44:26 +0100, Nigel Horne wrote:
>There exists a perl CPAN module that you can use to get strings from anThis won't help you if the http requests are created dynamically.
>SWF file, I have used that to spider Flash links in my search engine at
>www.bandsman.co.uk. There is
>no need to track http requests or anything complicated like that.