RE: [ot]Mac development - how is it done?
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From: SteveC [mailto:stevec@...]
Sent: Wednesday, November 05, 2003 10:32 AM
Subject: RE: [ot]Mac development - how is it done?
New Mono Roadmap is out, speaking of that:
From: Wolfgang Al [mailto:w.i.al@...]
Sent: Wednesday, November 05, 2003 2:03 AM
Subject: Re: [ot]Mac development - how is it done?
Not the .NET framework per sé, but the CLR, CTS, C# (in other words, the
ECMA specs), are implemented for the Mac in Rotor, the Shared Source
implementation of the ECMA specs by Microsoft Research. While you are at
it, remember you can only use the ECMA part of the .NET framework, so no
WinForms, no ADO.NET and no anything else that is not in the spec. But,
at the plus side, your code will run seamlessly on any ECMA compliant
CLR, be it the .NET Framework by Microsoft, DotGNU, Mono or Rotor, so
true platform independence it is :)
> What compilers could be used for Macs?<http://rd.yahoo.com/M=259395.3614674.4902533.1261774/D=egroupweb/S=17050066
> I am mostly interested in 68k and, of course, I know there's a Linux
> around, but I'm talking about MacOS, previous to this Unix clone, and
> about real things, with support and patches and all the stuff.
> I'm thinking about things used by corporations like MS or Macromedia,
> that are still considering them as a market.
> I also heard of a Visual Studio for PowerPC. Did it compile Mac
> binaries on Wintel machines or it ran on Macs (eventually on top of
> NT for PowerPC)?
> Since I'm on this topic: is there any MacOS .NET framework? (they
> really deserve a compact version) And after all, is here any coder
> for Mac?
> And a really OT thing: it's really weird what happened to Linux in
> the last 24 hours. Seems like another one bites the dust, at least on
> desktop field.
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