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125577

Re: Basic rules questions for FA III - cont'd - (COMPASS)

ComSimWorld Blitz : http://talk.consimworld.com/WebX?8@@.1ddb37ec Fatal Alliance http://talk.consimworld.com/WebX?8@@.ee6ecb1 ADG / WiF
Patrice Forno
12:44 PM
#125577
 
125576

Re: Basic rules questions for FA III - cont'd - (COMPASS)

CSW? From: "Dave LeLacheur davelelacheur@... [wifdiscussion]" To: wifdiscussion@yahoogroups.com Sent: Thursday, February
morningespresso
12:41 PM
#125576
 
125575

Re: Basic rules questions for FA III - cont'd - (COMPASS)

I think I may have mis-understood your use of “bombardment” Jerome. My belief is that ground strikes are you add extra dice; ground support your factors
Dave LeLacheur
9:58 AM
#125575
 
125574

Re: Basic rules questions for FA III - cont'd - (COMPASS)

Hi Dave, Thank you for quick your answer, and thanks to Steve too. I would tend to treat the ART like a LND aircraft. During a surprise impulse, LND have
TRIFT Jerome
9:55 AM
#125574
 
125573

Re: Basic rules questions for FA III - cont'd - (COMPASS)

Hey Jerome, I think the latest WiF RAW is that on surprise ART roll 2 dice instead of 1, and take the better result (not doubled). Using OPoints could double
Dave LeLacheur
8:06 AM
#125573
 
125572

Re: Basic rules questions for FA III (COMPASS)

You can disembark into a port you control even if in enemy ZOC. For a half flip, it is half the units remaining face up that are face up after advance after
Steve Balk
6:42 AM
#125572
 
125571

Basic rules questions for FA III - cont'd - (COMPASS)

Another quick question FA III 3rd impulse : Imperial Germany is attacking Belgium. Belgium is surprised. The 2 Belgium INF are stacked behind the river in
TRIFT Jerome
6:36 AM
#125571
 
125570

Basic rules questions for FA III (COMPASS)

Dear all, I stopped playing WIFFE for a while (4 years or so). I’m diving in FA III as I received it last week. Some quick questions : - As far as I
TRIFT Jerome
6:30 AM
#125570
 
125569

Re: Opponenet Wanted

I am also interested. I prefer playing using Andrew Radar's excellent new maps (have it in vassal) and all the new rules. Last I checked I have 8.89, which
MichaelMVB
2:26 AM
#125569
 
125568

Re: New VASSAL MOD w/Raw 8 Tables.

In our vassal game we use the regular USA mini map but the creator doubled the size of the map so things are quite clear. Steve Sent from my iPhone ... In our
Steve Balk
3:13 PM
#125568
 
125567

Re: New VASSAL MOD w/Raw 8 Tables.

Or not duplicate the Americas maps in full--just the sea zones & coastal hexes from one side for one and the full maps for the other. That way fleets and
morningespresso
2:50 PM
#125567
 
125566

Re: New VASSAL MOD w/Raw 8 Tables.

Same case here. /Eskil ... Same case here. /Eskil On 10 feb. 2016, at 23:19, Andrew Baird darkotaku@... [wifdiscussion] < wifdiscussion@yahoogroups.com >
Eskil Swahn
2:22 PM
#125566
 
125565

Re: New VASSAL MOD w/Raw 8 Tables.

I tend to use both in most games, when playing in Vassal, using the AiF map for units/movement/etc, and the minimap to hold the US Entry chits, since the AiF
Andrew Baird
2:22 PM
#125565
 
125564

Re: New VASSAL MOD w/Raw 8 Tables.

If it doesn’t create any technical issues one way to handle it could be to layout the maps like America < - > Europe <-> Asia/Pacific <-> America That way
Eskil Swahn
2:16 PM
#125564
 
125563

Re: New VASSAL MOD w/Raw 8 Tables.

And it looks awesome ;-). —djl ... Cheers, Dave LeLacheur davelelacheur@... And it looks awesome ;-). —djl On Feb 10, 2016, at 2:45 PM,
Dave LeLacheur
Feb 10
#125563
 
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