72877Re: using DirectX/DirectWrite for rendering text.
- Aug 20 6:26 AMPasting text produces inconstisten screen state. Looks like a mixture of
monospaced and proportional font. Resetting rop to empty fixes the
problem--and reintroduces the missing char glyphs.
Attached is screenshot with the lines showing
1) state right after paste (cursor was aligned above the 2nd-row tsu
2) state after moving one character to the left ("h")
3) state after moving left till column 1 ("hhh")
Yank and paste, scroll off screen and back in, all produce state (1).
Selections mark the full width as in state (3). Moving the cursor over a
position triggers the update as seen in state (2).
Test Build: VC10; Win8; nmake -f Make_mvc.mak GUI=yes DIRECTX=yes
It should definitely make it into vim.
Skimmed through the code. Don't know much about the specific job. Looks
solid enough. Patch currelty produces a rejected hunk against hg due to the
addition of 'regexpengine' option.
My user experience: Try a few dozen fonts, find a hadfull that works
acceptable. Pre patch: rest is unusable. Post patch: rest works good or
great. Editing terminological datasets often, i hearty recommend this
pain-killer (or a different OS).
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