69048Re: SEGV when editing Vim script variables in if_lua
- Apr 12, 2013--On Thu, Apr 11, 2013 at 6:07 AM, Bram Moolenaar <Bram@...> wrote:Thanks for the quick response!
Yasuhiro Matsumoto wrote:
> lua is managing vim objects in cache table to release with finalizer.
> So it doesn't need to call something in luaV_dict_gc/luaV_list_gc to
> undef vim objects. it makes double free.
I have a note in the todo list that test 85, when run with valgrind,
finds memory leaks in Lua. Did you every run with Lua under valgrind?
I found a few memory leaks in if_lua.c.
Please check the attached patch.
Yukihiro Nakadaira - yukihiro.nakadaira@...
You received this message from the "vim_dev" maillist.
Do not top-post! Type your reply below the text you are replying to.
For more information, visit http://www.vim.org/maillist.php
You received this message because you are subscribed to the Google Groups "vim_dev" group.
To unsubscribe from this group and stop receiving emails from it, send an email to vim_dev+unsubscribe@....
For more options, visit https://groups.google.com/groups/opt_out.
- << Previous post in topic Next post in topic >>