Re: Eliminating StuffIt from the OS X build process
- Le vendredi, 24 oct 2003, à 17:31 Canada/Eastern, Daniel Sandler a
>> Just a quick note: opening .hqx files can have nasty side effects...As I always decode it before hand, I never saw an issue. Beside
> That's for sure.
> Is there any particular reason that BinHex is being used to encapsulate
> these Mac resources, rather than something a little easier to
> from make or jam? (That is, something that can be used with blocking
> shell tools?) I have a couple of ideas on how this might be done:
suggestion, one could possible use an AppleScript as Stuffit Expander
a destination folder through AppleScript.
> Suggestion 1: Use the OS X pseudo-file spec to manipulate resourcesNo can do. This will not work on the pre-MacOS X.
> Suggestion 2: use DeRez/Rez, part of the OS X developer toolsThis should work fine as both MPW and old CodeWarrior version
> Usage: once you have a gui_mac.rsrc you like, use DeRez to create aOne file should be enough as the current gui_mac.r was extracted from
> gui_mac_static.r (since gui_mac.r already exists to include dynamic
> stuff like VIM_VERSION_*) and check the new .r file into CVS. Use
> $REZ from the Makefile to reconstitute gui_mac.rsrc when needed.
the original gui_mac.rsrc to properly propagate the version number.