- Why push pbm to pbem players? Simple - more games, more players, more zines including some nifty chat and game/chat zines. There is also the fact that many zines allow moves by email and many players communicate by email. Regarding people deciding strategies for the hobby, why not have an elected council, whose job this is? They could make basic policy, and people could go to them with ideas, etc, which are debated inthe councils own zine, before being decided by the council taking into accountpublic opinion. The rest should be obvious, such as reelections, number of council being an odd number, etc. Brian Longstaff
- In message <04f715421080240DTVMAIL11@...>,
>Why push pbm to pbem players? Simple - more games, more players, more zinesI agree.
>including some nifty chat and game/chat zines. There is also the fact that
>many zines allow moves by email and many players communicate by email.
>An old chestnut. To have elections you need (1) an electorate, (2)
>Regarding people deciding strategies for the hobby, why not have an elected
>council, whose job this is?
people to bother to vote, (3) people to bother to stand and (4) general
acceptance in the legitimacy of the position of those who win the
The hobby last had elections for such a thing in 1977 - in the dying
days of the National Games Club. Even then more than 50% of the hobby
didn't support the premise of the NGC with the end result that the
elections caused more division than harmony and direction.
Personally, I think the absence of an amateur PBM hobby organisation
with a broad enough remit to include people who frequently disagree with
each other (such as myself, John Colledge and Mark Wightman) is the No.1
reason why this hobby has declined over the past 15 years and is now
terminally ill. Anarchy just doesn't deliver the goods for the hobby in
Stephen Agar, Brighton, UK