1200Re: the "Badly Written" rule
- Oct 3, 2003In reply to Bruce,
The PSYCHOPATH house rules actually do state that the GM should be
informed of deliberate misorders, and that badly written orders
where the meaning is clear WILL be interpretted as such. So if you
order F Bul-Con when you have an army, and you don't state that it
is an intentional misorder, the GM should simply move your army!
Of course, this means that it is obvious to the other players that
you deliberately misordered. But so it goes....
I still reiterate - why do you need a human GM if you are going to
be so dogmatic about how people should submit orders and that their
abbreviations should be absolutely correctly spelt or they misorder.
If that's your view - go play on the JUDGES! A bit of pragmatism is
called for here and I will always maintain that a good GM will show
pragmatism when it comes to interpretting orders.
On psychopath, and I am sure it MUST be true of Dip2000 and other
sites too - we have a number of players whose first language is NOT
English. This means that I have often seen orders which instead of
putting the usual abbreviation for a province on the board clearly
put something which is an abbreviation of the province name in the
language of the person submitting the order. What is any reasonably
minded GM supposed to do in those circumstances?
IF we follow Malcolm's view - they should be misordered - and hey,
guess what? The player thinks SOD THAT for a lark, NMRs, anarchies
and never returns! Well that isn't going to happen when I'm GMing,
and I hope wouldn't happen on psychopath at all.
Ah well. I think I will have to agree to disagree on this one. But
one thing is for sure - I won't change my pragmatic style of GMing
to be so dogmatic that I discourage players from participating on
--- In email@example.com, Ben & Linley Goodale
> I'm inclined to agree.player is
> Misorders are actually an important part of the game.
> A proactive GM can always query them with a player.
> ----- Original Message -----
> From: Malcolm Cornelius
> To: firstname.lastname@example.org
> Sent: Friday, October 03, 2003 2:59 PM
> Subject: Re: [ukpbm] Re: the "Badly Written" rule
> on 02/10/03 21:27, Bruce Edwards at kactusjak@t... wrote:
> > The point I would like to make is the situation where the
> > deliberately trying to mislead his neighbours!actually an army,
> > Taking Mike's example - if I ordered F Bul > Con when it was
> > I would probably be rather put out if the Army was moved whenmy intention was
> > to pretend to Austria or Russia that I was pulling back!corrected - if the
> > Maybe if GMs were to stipulate that mis-orders would be
> > intent was fairly obvious - unless the player stated it wasdeliberate!
> >mistake in writing
> > So if I was to order:
> > F Bul > Con
> > Mike would move my Army but if I ordered:
> > F Bul > Con (deliberate misorder)
> > then Mike would see my intention is to deceive - and not a
> > the order!!players,
> > I think it would be good if GMs were to point out errors to
> > especially new players! You can't learn from your mistakes ifyou don't know
> > what mistakes you made!!!as written
> I don't think the GM should do ANYTHING except enact the orders
> by the player.type of
> If the player makes a mistake, so be it, unlucky, play better.
> They should be an adjudicator and not have any other role.
> F(Bul) - Con when it is an army should fail.
> Bul - Con should succeed unless the house rules require that the
> piece be correctly named.Service.
> Best wishes
> Malcolm Cornelius
> MSN Messenger - malc_c@c... ICQ - 47738640
> Yahoo! Groups Sponsor
> Your use of Yahoo! Groups is subject to the Yahoo! Terms of
> [Non-text portions of this message have been removed]
- << Previous post in topic Next post in topic >>