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Session report for April 7

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  • Dave Wilson
    Five of us turned out for tonight s session, including Helen, making her second appearance, and a couple of guests from Dave and Helen s workplace, Susy and
    Message 1 of 1 , Apr 7, 2004
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      Five of us turned out for tonight's session, including Helen, making her second
      appearance, and a couple of guests from Dave and Helen's workplace, Susy and Ed.
      Ed actually ended up coming a little late, so while the rest of us waited, Rich set us up
      to play a game of Feurio!

      Feurio! is a game of fighting a forest fire. Tiles are played one at a time, and each tile
      has a fire strength, and space for 1-4 firefighters. Each player places a new tile next
      to the space which has the largest total fire value: if a 4-tile and a 5-tile are side-by-
      side, the vertex they form would have a value 9, while if a 4-tile and two 3 tiles
      formed an arch, the space within the archway would have a value 11, and the new tile
      would have to be placed in the archway. Then, the player can place up to 1-3
      firefighters on one tile that's been played. It doesn't have to be the one that that
      player just placed, but they can only place firefighters on that tile so that when they're
      done there are at most as many firefighters on that tile as there are open sides
      remaining on that tile. At the end of the game, players score each continuous string
      of tiles occupied by their firefighters, by adding up the total fire strengths of those
      tiles and dividing by the lowest fire strength value on any tile in that string. And of
      course (say it with me, folks), most points wins.

      In a string of bad luck, Susy wound up drawing four of the six "1" tiles, which make
      great divisors when counting up the final scores. But having four such tiles in your
      string is going to make for a pretty low scoring string. And for the most part, those
      "1" tiles caused the fire to burn away from Susy's and Dave's positions on the board.
      It eventually came back around toward Dave, but until then Rich and Helen were
      expanding their firefighters.

      Rich was able to land himself a "1" tile, which meant he would definitely be among the
      leaders. Dave had a "2" tile early, and grew out his string of tiles pretty well,
      collecting "5" and "6" tiles. Helen, too, had a good sized string, but never got smaller
      than a "3" tile. And when the game ended, the division was too much for Helen, and
      Dave, as Rich scored 30 points, divided by 1, while Dave's 42 got split in half, and
      Helen's 28 was hacked back to 10. Adding up other stray strings here and there, and
      Rich came out the winner with 30 points, to Dave's 21, Susy's 18, and Helen's 14.

      We cleaned up Feurio! and were just sitting down to a quick game of Mystery Rummy
      #4: Al Capone and the Chicago Underworld when Ed pulled up. So we set that aside
      and got out the main event: Evo. We've played it once before here at TVB, on
      December 10 of last year:

      The first couple rounds were pretty uneventful. Horns came out pretty early, with
      Susy getting one in round 1. Dave got the first two eggs, and remarked on how he
      was going to use the "squid" strategy: reproduce like mad, and hope enough survive
      the carnage. And on the third round it started happening as expected, as Dave first
      lost some dinos due to climate change.

      Rich won a longer tail early, and gained first initiative, which he was never to lose. He
      benefited during both movement and birthing, but I think it was a detriment during
      the Evolution auction, as he was frequently outbid. As the game progressed, Dave
      gained some horns, and with three eggs and two horns, he earned the moniker "Squid
      Vicious". He did most of the early attacking, trying to carve out space so he had
      room to reproduce in safety. And it took some combat, as Helen and Rich both were
      competing with Dave for space on one side of the board.

      Over on the other side, Ed was working in relative peace. He did take advantage of an
      extra movement card to survive the effects of the climate, which gave him an early
      advantage in number of dinos, which he was to maintain for much of the game. This
      put him into the lead -- until round 8.

      Round 8 was the round of reckoning for Ed. As the leader in points, he became the
      target. Rich took out two of his dinos, and Susy took out one. See, by this point
      every one had a horn or two, except Ed, who was apparently lulled into a false sense
      of security by his peaceful existence up until then.

      The climate this game was decidely cold. It started at the hottest, and quickly moved
      to the second coolest, hovered there for a bit, dove to the coldest, came back to
      second coolest, and never got warmer. Once the desert areas became inhospitable,
      they never changed.

      In the first potential end round (game ends in 1-2 on a six-sided die), a 5 was rolled,
      and the game continued. Climate went back to coldest, and people continued to
      jockey for position. "Squid Vicious" beefed up, and took out a couple of Rich's dinos.
      Susy took out another of Ed's, and then "adopted" one of Rich's babies as well. Dave
      was able to snag a couple of mountain regions, and left himself with places to safely
      lay his three eggs. When the second game-ending roll (on a 1-4) came up 4, the
      game ended, and saw Dave and Helen tied for the most points. The tie breaker is
      dinos remaining on the board at the end of the game, and Dave just squeaked by
      Helen, with 8 dinos to Helen's 7. So "Squid Vicious" won, with 50 points and 8 dinos,
      Helen had 50 points and 7 dinos, Ed and Rich both had 40 points and 4 dinos, and
      Susy had 46 points. Obviously, it was a really close match.

      Thanks to Susy and Ed for dropping by -- we hope to see you again soon!

      It's not looking like there'll be a session next week, as all the usual hosts will be
      unable to host next week. So unless something happens, we'll be ready to get
      together in a couple of weeks.

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