Re: [The Sea Of Claws] Orc Bigchukkas don't have sails? Is it fair to give them ? Your thoughts please
- --- In email@example.com, Victor Garcia <fenix59@...> wrote:
>I have to admit, that this is the way we play the Bigchukkas. (More
> Another idea
> Changing the rule to follow the fluff:
> "They use a complex system of gearing to WIND and LOAD their
> Bigchukka catapults."
> Make the bigchukka a move or "load" ship, the ship either moves or
> does not move to load the big catapult, once the weapon is loaded the
> ship may move and fire, then the ship has to stay put again if it
> wants to reload.
> This will change the orc's dynamic, instead of moving and aiming, and
> hoping for initiative, it will be moving from second turn, firing,
> and then deciding what to do: moving or reloading for next turn.
> There will be no need to change the template to put a sail.
> Will need a "loaded" marker (another marker!!)
because we didn't read the rules properly when we first started playing)
They don't gain a great advantage but it does stop them from being
I have never had an opponent complain about the rule, and it doesn't
alter the flavour of the fleet. (You still lose most of the time!! :)