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2374
Problems with target aperios (AIBO) Hello. I have build head version (as today) against TGT_ERS7 target (aperios, AIBO real robot). Had a couple of issues: 1. sqrt, atan2, and fabs functions
tencuid
Feb 9
#2374
 
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Re: Installing OPENR The error message indicates that some documentation is failing to build. ../../../binutils-2.15/gas/doc/as.texinfo:3609: @itemx must follow @item A quick
Dave Touretzky
Jan 19
#2373
 
2372
Installing OPENR Hi, I'm trying to install Tekkotsu for Aibos on my computer and I keep getting errors. I tried it on 2 different computers (one with win7 and one with win8),
setareh_a_1989
Jan 18
#2372
 
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2371
Re: Autolocalization and VisualRoutines with AIBO Thanks for your help, Dave!! Unfortunately when I started working with Tekkotsu there wasn't so many amazing features such you have developed in the last
Ignacio Herrero Reder
Sep 27, 2013
#2371
 
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Re: Autolocalization and VisualRoutines with AIBO ... Yes, the ShapeBasedParticleFilter class will do localization. It is used by the Pilot to handle localization. ... Yes, you'll need to do that to use the
Dave Touretzky
Sep 26, 2013
#2370
 
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Autolocalization and VisualRoutines with AIBO Hello! I'm interested in adding some autolocalization features to my AIBO robot. Could it be possible using VisualRoutinesBehavior (and its ParticleFilter) to
Ignacio Herrero Reder
Sep 26, 2013
#2369
 
2368
ktraditional bodyhttp://www.metaltradecom.com/www.cnbc.com.news.16items.php
Amber Roberts
Aug 5, 2013
#2368
 
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Fixing last CVS for TGT_ERS7 target Hello. I think I've fixed some problems with Tekkotsu for target TGT_ERS7 (real AIBO robot, with APERIOS OS), so it can build the binaries, for July 2013 cvs
Ignacio Herrero Reder
Jul 26, 2013
#2367
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2366
Re: Recording scenes in MIRAGE Hello again. I've found another ¿bug? in MIRAGE. It is related to collision Model: it is supposed that "H" key toggles between GRAPHICS_MODEL_MASK and
Ignacio Herrero Reder
Jul 17, 2013
#2366
 
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Re: Recording scenes in MIRAGE I finally managed to print a frame number both at the MIRAGE windows and at the on-board camera view, so is easier to relate (there is a little
Ignacio Herrero Reder
Jul 17, 2013
#2365
 
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Recording scenes in MIRAGE Hello. I wonder if is there any way to record scenes of simulations in MIRAGE, so I could replay them moving the camera to find the better point of view. Is
Ignacio Herrero Reder
Jun 24, 2013
#2364
 
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upgrading to Ubuntu 12.04 Dear Tekkotsu Users: If you're still running Unbuntu 10.04 on your robots, now would be a good time to upgrade to 12.04 LTS. Support for 10.04 has ended,
Dave Touretzky
Jun 20, 2013
#2363
 
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Re: Installing Tekkotsu ... The "Ubuntu install instructions" are for Tekkotsu version 5.1. The AIBO requires an older version of the gcc compiler (version 3.3.6), as described
Dave Touretzky
Jan 30, 2013
#2362
 
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Installing Tekkotsu Hi, I'm a masters student at University of Calgary. I'm trying to program Aibos using Tekkotsu. I downloaded the STABLE version of Tekkotsu using the following
setareh_a_1989
Jan 30, 2013
#2361
 
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Re: Tekkotsu 5.03 Debian Squeeze 64bits Wonderful, Miquel. Good luck with your project! Ignacio Herrero Reder / Tl. +34-95.213.71.60 Dpto. Tecnologia Electronica / Fax:
Ignacio Herrero Reder
Jan 8, 2013
#2360
 
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2359
Re: Tekkotsu 5.03 Debian Squeeze 64bits Thanks for the clue Ignacio, but finally I worked with 4.03 version. I have to present the project next monday and therefore I finished the implementation
maikel137
Jan 8, 2013
#2359
 
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Re: Tekkotsu 5.03 Debian Squeeze 64bits Hello Miquel. I suggest you work with the STABLE version of Tekkotsu. I think that you're using a in-develop version, so it's possible it has some errors like
Ignacio Herrero Reder
Jan 8, 2013
#2358
 
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Tekkotsu 5.03 Debian Squeeze 64bits Hi all, First of all I want to present myself. My name is Miquel Perelló and I am a student in the Universitat Politècnica de Catalunya studying Artificial
maikel137
Dec 10, 2012
#2357
 
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Robot calibration in a Mirage simulation environment Hello. It may sound odd, but I need to calibrate walking parameters for a simulated AIBO robot in a Mirage environment. I though that in a "perfect" simulated
Nacho Herrero Reder
Nov 27, 2012
#2356
 
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Tekkotsu now requires Java3D We've checked in a new version of the Tekkotsu SketchGUI that offers a 3D viewer in addition to the regular 2D viewer. You'll see this the next time you do a
Dave Touretzky
Aug 11, 2012
#2355
 
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Re: Problem with "camera object" in Mirage simulator Thanks a lot Ethan!! It seems to work!! PS: I forgot to ask...but, what for is the mCamera->setNearClipDistance(5); line at UIController.cc:496? ... Ignacio
Ignacio Herrero Reder
Jul 5, 2012
#2354
 
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Re: Problem with "camera object" in Mirage simulator Hello. You forgot write also the key at line 53, as Camera objet has two components (revolute and prismatics) if you don't do so, you'll see
Ignacio Herrero Reder
Jul 5, 2012
#2353
 
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Re: Problem with "camera object" in Mirage simulator Thanks a lot Ethan!! It seems to work!! Ignacio Herrero Reder / Tl. +34-95.213.71.60 Dpto. Tecnologia Electronica / Fax: +34-95.213.14.47 E.T.S.
Ignacio Herrero Reder
Jul 5, 2012
#2352
 
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Re: Problem with "camera object" in Mirage simulator ... Actually this was just a straightforward oversight, I’ve fixed them up: http://www.tekkotsu.org/cvslog2web/2012/07/commit-1341458312.html Thus when one
Ethan Tira-Thompson
Jul 4, 2012
#2351
 
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Re: Problem with "camera object" in Mirage simulator [1 Attachment] I’m pretty sure you’d still see this even if you removed the blue graphic (remove the CameraFOV Model in the .kin file). The problem is the graphics
Ethan Tira-Thompson
Jul 4, 2012
#2350
 
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Re: Robot as object in Mirage simulator Since you are using Tekkotsu to load and send the .kin to mirage, it’s mostly a matter of having Tekkotsu set the current position before it sends it to
Ethan Tira-Thompson
Jul 4, 2012
#2349
 
2348
Problem with "camera object" in Mirage simulator Hello. I've found a problem when using simulated robots with camera in Mirage and camera must be close to the object it is viewing. It seems that the "blue
Ignacio Herrero Reder
Jul 4, 2012
#2348
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2347
Re: Robot as object in Mirage simulator [1 Attachment] Hello Ethan. Regarding to this way to add a robot object to a mirage scene, how could I change kinematics file (".kin") so an AIBO robot starts in a different
Ignacio Herrero Reder
Jul 3, 2012
#2347
 
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Kinematic collidable model for Aibo Hi. I'm modifying kinematic model for AIBO ("ERS-7.kin") in order to be able to collide and have mass. I'm working based on some information by Sergei
Ignacio Herrero Reder
Jun 27, 2012
#2346
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2345
Re: Robot as object in Mirage simulator [1 Attachment] Hello. Finally I've build a mesh file for the full robot by opening the .blender file, joining all meshes, and saving the resultant mesh in Ogre format. I've
Ignacio Herrero Reder
Jun 18, 2012
#2345
 
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