Re: Cywars in Cyberia
- Re: Cywars in Cyberia
What's true about cywars, wars in Cyberia, is what
might appear to be long running or even hopeless
campaigns may be over in a heartbeat, if the right
"combination" is discovered. It's like with opening
a safe. If the combination is not known, the device
appears impregnable. This is assuming one really
needs what's inside, and that this object is actually
in there, not certainties in some treasure hunts. But
once the combination is known, it's a cinch to open
it and advance the plot forward, for better or for ill.
Take for example a logjam of bad feelings, bad juju,
between two groups. Humans actually have the
ability to reconfigure vis-a-vis one another when it's
consequential and even painful not to do so. "Getting
along with Johnny even though Johnny indulges
in assaholic behavior" is a lot of what school is
about, so-called "socialization". Likely neuro-
science has already discovered that so many
USAers hate socialism because they associate it
with "being forced to get along" (what the teacher
made them do, and they hated it). They heard
what teacher called it: "Developing social skills".
"Fuck that" is the backlash, with some brand of
capitalism to follow (remember: those with good
social skills are not barred from succeeding as
capitalists, as many Russians are finding).
The Quakers have Peace Teams that go around,
independently of AFSC, and deliver ice breaker
Workshops. They're not miracle workers in the
sense that the impetus to end the feud is with the
parties involved. The 3rd party is merely adding
the catalyzing element of some neutrality, someone
still keeping an open mind on who the bad guys
might be, if any. This kind of open mindedness is
often connected with the word "liberal" in home-
lander society, and it therefore stands to reason
the Quaker Peace Team members are often
Liberal Friends (versus two other flavors,
Conservative and Evangelical).
The Quaker Peace Teams sometimes produce
a workshop called Alternatives to Violence (AVP),
aptly named. But what is that exactly? If you're
of a Marshall McLuhan bent, you want to know
about the medium first of all. We take in our
experience through many venues or pathways:
face to face communication, reading, dreaming,
musing, watching films. The Quakers I'm working
with (sometimes in playful ways) are developing
a practice of discussing movies as a group, in
light of Quaker teachings (so-called testimonies).
'Seven Psychopaths' was one I started with, as
it features a Quaker dude who lives by tricking
a living to help pay for his wife's cancer treatment.
Then I joined with a bigger group in seeing
Cloud Atlas, in first run as of this writing.
What's the historical connection between AVP
and World Game if any? That might take some
historian to dig awhile. There's Chuck Dingee
and his operation. [check links] Chuck and I hung
out some, and I've done both AVP and the AVP
for AVP trainers. However, I'm not out there
advertising myself as a workshop leader in this
role. Rather, I connect AVP to my experiences
with the Jungian Society here in Portland, and
encourage deeper investigations of what we're
sharing. Are we against "hurtful words"? Are
we bending over backwards to "not offend"
(Nick's account of a World Game event)
(World Game in San Diego, RBF Centennial)
The Pycons have been a great laboratory in this
regard (not offending) as there's a consensus they
should be welcoming and non-threatening,
especially to those just checking out the culture.
The psychology is not all that different from a
church or mosque or synagogue or temple
wanting to stay appealing and attractive to noobs.
Once your reputation is that you're unfriendly or
unable to control your members, then you'll have
an uphill battle attracting fresh souls or other shoe
leather i.e. people will vote with their feet and
choose the church down the street.
Pycons, for those who don't know, are the various
Python conferences popping up around the world,
though not all of them. A "Pycon" is a particular brand
of Python conference with its own look and feel,
conference organizers. If you want to call your event
a "Pycon", you should be prepared to receive the
scrutiny of the PSF membership (Python Software
Foundation) as well as the directors of that organization.
They want their reputation protected, and if your
conference is about intimidating a specific demographic,
telling them they're not welcome, then the PSF may
not authorize your using its domain names. These
are of the form us.pycon.org or de.pycon.org or
ur.pycon.org although such URLs are not mandatory.
Bad feelings among the different nation states of
Cyberia may be resolved on a much faster moving
timeline that bad feelings among the 2D geographic
ones (the ones in National Geographic magazine).
The sense of "owning turf or territory" is different and
the walls are firewalls, barriers to access. These have
a different aspect than in "meat space", such as in
Israel-Gaza or USA-Mexico. Virtual states need not
have any large contiguous tracts. They're more like
corporations in that way (including the supranationals
-- i.e. a virtual nation may be global in scope).
Note: those who've followed the TV series Battlestar
Galactica have learned about Cylons, robot competitors
to humans for the same divine love (like the angels,
like ETs). Citizens of Cyberia are not usually called
cylons but netizens. They're networkers using nets, e.g.
social media, to shape their identities or masks (profiles)
in a shared cybernetic context. The same human
individual may control and develop several avatars or
personas. We can get into more details later, safe to
say that the death of an on-line identity may not
correspond to any physical death in meat space.
The ego has many ways to gain traction, where
Cyberia is concerned, probably why so many egos
feel attracted to it, as a place to hang out.