Re: [svg-developers] Re: Palm Pre (WebOS) supporting SVG?
- I'm not sure; I opened a bug on the Webkit side to address this issue
and contacted the people I know worked on the SVG Webkit
implementation. They pushed back though and marked the bug invalid,
which means they themselves are not interested in addressing this
issue (they said the bug would only stay open if someone specifically
was going to work on it and said how they were going to address the
On Wed, Jun 10, 2009 at 7:01 PM, Andreas Neumann<a.neumann@...> wrote:
> And how big is the mobile webkit overall? Just to get the perspective ... If
> the browser is already 2-4MB, than 500K+ is not much.
> In the desktop world 500k is nothing. Most plugins are more like 3-4MB or
> bigger (e.g. Flash, Adobe SVG viewer, VRML viewers, etc.).
> --- In email@example.com, Bradley Neuberg <bradneuberg@...>
>> I've heard that the Webkit SVG implementation is closer to 500K!
>> On Wed, Jun 10, 2009 at 12:27 PM, Jeff
>> Schiller<jeff_schiller@...> wrote:
>> > --- In firstname.lastname@example.org, Bradley Neuberg <bradneuberg@>
>> > wrote:
>> >> I've noticed a disturbing trend where the mobile folks (Android and
>> >> now WebOS) trim out the Webkit SVG implementation, perhaps to save
>> >> space (I believe it takes around 200K). That's too bad.
>> > I agree, it's a shame. I think the only thing to do is march onward with
>> > solving the desktop solution and get people using SVG there across all
>> > desktop browsers.
>> > The fact that the iPhone and Opera have SVG built-in is a great boon, so
>> > if
>> > enough compelling content is there, I think market pressure will
>> > convince
>> > Google and Palm to turn it on.
>> > Jeff
- Thanks for your comments, Jeff. I found that this is a problem in Chrome
too, and that the inference that it is a webkit bug is supported by
which bug is bafflingly labelled "unconfirmed", having been reported in
I am going to try the chromium-browser on my 32-bit Ubuntu box and see
what webkit does there.
Regards to all,