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Re: [svg-developers] a problem with shit( ) Sorry is shift()

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  • solomon ah
    Sorry, is shift....I made a mistake ... __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam
    Message 1 of 4 , Apr 29, 2005
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      Sorry, is shift....I made a mistake


      --- solomoonor <solomoonor@...> wrote:
      > hello there, I am visualizing a flow of data. I have
      > a problem with
      > the array that stores the data. I use shit() to keep
      > the array size
      > not exceed the size. The data are dynamically added
      > to the array. when
      > it reach the fixed size, if at that moment, there
      > are more than two
      > data are added to the array and exceed the size,
      > then clash.
      > I use
      > while (node.length>= fixedsize)
      > {
      > node.shit();
      > }
      > I think if the node.length minus fixedsize is larger
      > than 1, it will
      > loop until it becomes smaller than fixedsize. So new
      > data will be able
      > to add to the array.
      > however, it doesnt work. anyone got any clue?
      >
      >
      >
      >

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    • solomoonor
      The problem is solved. :)
      Message 2 of 4 , Apr 29, 2005
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        The problem is solved. :)

        --- In svg-developers@yahoogroups.com, solomon ah <solomoonor@y...> wrote:
        > Sorry, is shift....I made a mistake
        >
        >
        > --- solomoonor <solomoonor@y...> wrote:
        > > hello there, I am visualizing a flow of data. I have
        > > a problem with
        > > the array that stores the data. I use shit() to keep
        > > the array size
        > > not exceed the size. The data are dynamically added
        > > to the array. when
        > > it reach the fixed size, if at that moment, there
        > > are more than two
        > > data are added to the array and exceed the size,
        > > then clash.
        > > I use
        > > while (node.length>= fixedsize)
        > > {
        > > node.shit();
        > > }
        > > I think if the node.length minus fixedsize is larger
        > > than 1, it will
        > > loop until it becomes smaller than fixedsize. So new
        > > data will be able
        > > to add to the array.
        > > however, it doesnt work. anyone got any clue?
        > >
        > >
        > >
        > >
        >
        > __________________________________________________
        > Do You Yahoo!?
        > Tired of spam? Yahoo! Mail has the best spam protection around
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      • Rick Bullotta
        The correct expression is: if(windows == shit()) use(linux); ... From: svg-developers@yahoogroups.com [mailto:svg-developers@yahoogroups.com] On Behalf Of
        Message 3 of 4 , Apr 30, 2005
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          The correct expression is:

          if(windows == shit())
          use(linux);


          -----Original Message-----
          From: svg-developers@yahoogroups.com
          [mailto:svg-developers@yahoogroups.com] On Behalf Of solomoonor
          Sent: Friday, April 29, 2005 10:02 PM
          To: svg-developers@yahoogroups.com
          Subject: [svg-developers] Re: a problem with shit( ) Sorry is shift()

          The problem is solved. :)

          --- In svg-developers@yahoogroups.com, solomon ah <solomoonor@y...>
          wrote:
          > Sorry, is shift....I made a mistake
          >
          >
        • Richard Smith
          I wondered who was going to be the first to break and make a joke like that ;)
          Message 4 of 4 , Apr 30, 2005
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            I wondered who was going to be the first to break and make a joke like that ;)
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