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Re: svg23d - New open source development effort

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  • johncoe42
    Have you thought of converting svg directly to DirectX s .x format. (There is both a text and a binary version) The text version is not a lot different than
    Message 1 of 2 , Jan 29, 2004
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      Have you thought of converting svg directly to DirectX's ".x" format.
      (There is both a text and a binary version) The text version is not a
      lot different than svg.
      --- In svg-developers@yahoogroups.com, "Cordsie" <cordsie@y...> wrote:
      > Hello everyone.
      >
      > I'm beginning a new open source development effort based on some
      work
      > I've done in the past on converting 2D vector based graphical
      formats
      > (namely SVG) into low level 3D primitives for display in a 3D
      engine
      > such as DirectX or Open GL. For example, a simple lineto command
      > would be transformed, in the context of a 3D representation, into
      two
      > triangle primitives placed together to form a rectangle. The simple
      > polygons are then passed into the 3D pipeline to form the "line",
      > when viewed from the "front".
      >
      > "Why?" might be a good question, and for the moment the only answer
      I
      > have is "because it hasn't really been done". (Or at least, to my
      > knowledge) Actually, there are several more reasons than this, some
      > of which I've listed briefly in the first message of the project
      > website. Though I haven't yet posted the code, the working
      prototype
      > I have developed using DirectX sucessfully displays the outline of
      > the famous tiger.svg using this method.
      >
      > The project is highly experimental, and I'm looking for one or two
      > more people who are as interested as I am in the concept of
      > translating SVG into 3D-Card friendly representations, and might
      > possibly be interested in working on an open source implementation
      of
      > the project.
      >
      > The project and contact details can be found at:
      >
      > http://sourceforge.net/projects/svg23d/
      >
      > Though there isn't much there right now, other than the outline. At
      > the moment, I'm really looking for someone to help with the
      > architecture and the project planning.
      >
      > Thank you!
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