Cubeneeze

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• OK, time for Q: 3... Ive noticed a lot of abbreviations I don t understand. Like PLL, OLL, F2L tredge, dedge etc. I see these a lot in posts, and don t
Message 1 of 10 , Jul 28, 2007
OK, time for Q: 3...
Ive noticed a lot of abbreviations I don't understand.
Like PLL, OLL, F2L tredge, dedge etc.

I see these a lot in posts, and don't understand their meaning.
this is just a few of them I've seen, would someone please be so kind
as to explain them?

I know that pll and oll have something to do with parity, again I
don't really understand that one either, other than it's a common
problem on big cubes.

is there a cubeneeze Dictionary?
Message 2 of 10 , Jul 28, 2007
• Ok...let s go PLL = Permutation of Last Layer (correctly positioning the last layer pieces) OLL = Orientation of Last Layer (making the last layer pieces face
Message 3 of 10 , Jul 28, 2007
Ok...let's go

PLL = Permutation of Last Layer (correctly positioning the last layer pieces)
OLL = Orientation of Last Layer (making the last layer pieces face the "right" way)
F2L = First 2 Layers
dedge = the pair of edges on the 4x4x4. You have 24 edges, that form 12 dedges
tredge = the edges' triplet on the 5x5x5. There are 36 edges, that form 12 tredges

something else?

Pedro

segnet3745117 <segnet3745117@...> escreveu: OK, time for Q: 3...
Ive noticed a lot of abbreviations I don't understand.
Like PLL, OLL, F2L tredge, dedge etc.

I see these a lot in posts, and don't understand their meaning.
this is just a few of them I've seen, would someone please be so kind
as to explain them?

I know that pll and oll have something to do with parity, again I
don't really understand that one either, other than it's a common
problem on big cubes.

is there a cubeneeze Dictionary?

Alertas do Yahoo! Mail em seu celular. Saiba mais.

[Non-text portions of this message have been removed]
• What is SD? =D ... From: Pedro To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, July 28, 2007 6:35:00 AM Subject: Re:
Message 4 of 10 , Jul 28, 2007
What is SD? =D

----- Original Message ----
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Sent: Saturday, July 28, 2007 6:35:00 AM
Subject: Re: [Speed cubing group] Cubeneeze

Ok...let's go

PLL = Permutation of Last Layer (correctly positioning the last layer pieces)
OLL = Orientation of Last Layer (making the last layer pieces face the "right" way)
F2L = First 2 Layers
dedge = the pair of edges on the 4x4x4. You have 24 edges, that form 12 dedges
tredge = the edges' triplet on the 5x5x5. There are 36 edges, that form 12 tredges

something else?

Pedro

segnet3745117 <segnet3745117@ yahoo.com> escreveu: OK, time for Q: 3...
Ive noticed a lot of abbreviations I don't understand.
Like PLL, OLL, F2L tredge, dedge etc.

I see these a lot in posts, and don't understand their meaning.
this is just a few of them I've seen, would someone please be so kind
as to explain them?

I know that pll and oll have something to do with parity, again I
don't really understand that one either, other than it's a common
problem on big cubes.

is there a cubeneeze Dictionary?

Alertas do Yahoo! Mail em seu celular. Saiba mais.

[Non-text portions of this message have been removed]

[Non-text portions of this message have been removed]
• SD = Standard Deviation I don t have the formula right now, but you can google it...it s kinda how consistant your times are Pedro Brian Le
Message 5 of 10 , Jul 28, 2007
SD = Standard Deviation

I don't have the formula right now, but you can google it...it's kinda how consistant your times are

Pedro

Brian Le <khoale1234567@...> escreveu: What is SD? =D

----- Original Message ----
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Sent: Saturday, July 28, 2007 6:35:00 AM
Subject: Re: [Speed cubing group] Cubeneeze

Ok...let's go

PLL = Permutation of Last Layer (correctly positioning the last layer pieces)
OLL = Orientation of Last Layer (making the last layer pieces face the "right" way)
F2L = First 2 Layers
dedge = the pair of edges on the 4x4x4. You have 24 edges, that form 12 dedges
tredge = the edges' triplet on the 5x5x5. There are 36 edges, that form 12 tredges

something else?

Pedro

segnet3745117 <segnet3745117@ yahoo.com> escreveu: OK, time for Q: 3...
Ive noticed a lot of abbreviations I don't understand.
Like PLL, OLL, F2L tredge, dedge etc.

I see these a lot in posts, and don't understand their meaning.
this is just a few of them I've seen, would someone please be so kind
as to explain them?

I know that pll and oll have something to do with parity, again I
don't really understand that one either, other than it's a common
problem on big cubes.

is there a cubeneeze Dictionary?

Alertas do Yahoo! Mail em seu celular. Saiba mais.

[Non-text portions of this message have been removed]

[Non-text portions of this message have been removed]

Flickr agora em português. Você cria, todo mundo vê. Saiba mais.

[Non-text portions of this message have been removed]
• Right, pretty much all you need to know is that 68% of your times will fall within +/- one standard deviation of the mean, and 95% are within +/- two. It s
Message 6 of 10 , Jul 28, 2007
Right, pretty much all you need to know is that 68% of your times will
fall within +/- one standard deviation of the mean, and 95% are within
+/- two. It's just a measure of spread.

--- In speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@...>
wrote:
>
> SD = Standard Deviation
>
> I don't have the formula right now, but you can google it...it's
kinda how consistant your times are
>
> Pedro
>
> Brian Le <khoale1234567@...> escreveu:
What is SD? =D
>
> ----- Original Message ----
> From: Pedro <pedrosino1@...>
> To: speedsolvingrubikscube@yahoogroups.com
> Sent: Saturday, July 28, 2007 6:35:00 AM
> Subject: Re: [Speed cubing group] Cubeneeze
>
> Ok...let's go
>
> PLL = Permutation of Last Layer (correctly positioning the last
layer pieces)
> OLL = Orientation of Last Layer (making the last layer pieces face
the "right" way)
> F2L = First 2 Layers
> dedge = the pair of edges on the 4x4x4. You have 24 edges, that
form 12 dedges
> tredge = the edges' triplet on the 5x5x5. There are 36 edges, that
form 12 tredges
>
> something else?
>
> Pedro
>
> segnet3745117 <segnet3745117@ yahoo.com> escreveu: OK, time for Q: 3...
> Ive noticed a lot of abbreviations I don't understand.
> Like PLL, OLL, F2L tredge, dedge etc.
>
> I see these a lot in posts, and don't understand their meaning.
> this is just a few of them I've seen, would someone please be so kind
> as to explain them?
>
> I know that pll and oll have something to do with parity, again I
> don't really understand that one either, other than it's a common
> problem on big cubes.
>
> is there a cubeneeze Dictionary?
>
> Alertas do Yahoo! Mail em seu celular. Saiba mais.
>
> [Non-text portions of this message have been removed]
>
> [Non-text portions of this message have been removed]
>
>
>
>
>
> Flickr agora em português. Você cria, todo mundo vê. Saiba mais.
>
> [Non-text portions of this message have been removed]
>
• Yeah... what HE said ... will ... within ... face ... that ... Q: 3... ... kind ... I ... common ... mais.
Message 7 of 10 , Jul 28, 2007
Yeah... what HE said

--- In speedsolvingrubikscube@yahoogroups.com, "Adam P. Larsen"
<aplarsen@...> wrote:
>
> Right, pretty much all you need to know is that 68% of your times
will
> fall within +/- one standard deviation of the mean, and 95% are
within
> +/- two. It's just a measure of spread.
>
>
> --- In speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@>
> wrote:
> >
> > SD = Standard Deviation
> >
> > I don't have the formula right now, but you can google it...it's
> kinda how consistant your times are
> >
> > Pedro
> >
> > Brian Le <khoale1234567@> escreveu:
> What is SD? =D
> >
> > ----- Original Message ----
> > From: Pedro <pedrosino1@>
> > To: speedsolvingrubikscube@yahoogroups.com
> > Sent: Saturday, July 28, 2007 6:35:00 AM
> > Subject: Re: [Speed cubing group] Cubeneeze
> >
> > Ok...let's go
> >
> > PLL = Permutation of Last Layer (correctly positioning the last
> layer pieces)
> > OLL = Orientation of Last Layer (making the last layer pieces
face
> the "right" way)
> > F2L = First 2 Layers
> > dedge = the pair of edges on the 4x4x4. You have 24 edges, that
> form 12 dedges
> > tredge = the edges' triplet on the 5x5x5. There are 36 edges,
that
> form 12 tredges
> >
> > something else?
> >
> > Pedro
> >
> > segnet3745117 <segnet3745117@ yahoo.com> escreveu: OK, time for
Q: 3...
> > Ive noticed a lot of abbreviations I don't understand.
> > Like PLL, OLL, F2L tredge, dedge etc.
> >
> > I see these a lot in posts, and don't understand their meaning.
> > this is just a few of them I've seen, would someone please be so
kind
> > as to explain them?
> >
> > I know that pll and oll have something to do with parity, again
I
> > don't really understand that one either, other than it's a
common
> > problem on big cubes.
> >
> > is there a cubeneeze Dictionary?
> >
> > Alertas do Yahoo! Mail em seu celular. Saiba mais.
> >
> > [Non-text portions of this message have been removed]
> >
> > [Non-text portions of this message have been removed]
> >
> >
> >
> >
> >
> > Flickr agora em português. Você cria, todo mundo vê. Saiba
mais.
> >
> > [Non-text portions of this message have been removed]
> >
>
• Thanks Pedro... Helps a lot! Boy did I have it wrong! If I see more I ll post it here for clarification Segnet ... layer pieces) ... the right way) ... form
Message 8 of 10 , Jul 28, 2007
Thanks Pedro... Helps a lot! Boy did I have it wrong!
If I see more I'll post it here for clarification
Segnet

--- In speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@...>
wrote:
>
> Ok...let's go
>
> PLL = Permutation of Last Layer (correctly positioning the last
layer pieces)
> OLL = Orientation of Last Layer (making the last layer pieces face
the "right" way)
> F2L = First 2 Layers
> dedge = the pair of edges on the 4x4x4. You have 24 edges, that
form 12 dedges
> tredge = the edges' triplet on the 5x5x5. There are 36 edges, that
form 12 tredges
>
> something else?
>
> Pedro
>
> segnet3745117 <segnet3745117@...>
escreveu: OK, time for Q: 3...
> Ive noticed a lot of abbreviations I don't understand.
> Like PLL, OLL, F2L tredge, dedge etc.
>
> I see these a lot in posts, and don't understand their meaning.
> this is just a few of them I've seen, would someone please be so
kind
> as to explain them?
>
> I know that pll and oll have something to do with parity, again I
> don't really understand that one either, other than it's a common
> problem on big cubes.
>
> is there a cubeneeze Dictionary?
>
>
>
>
>
> Alertas do Yahoo! Mail em seu celular. Saiba mais.
>
> [Non-text portions of this message have been removed]
>
• OK, I got another one for cubeing for dummies! (that d be me) whats a Z-perm ? (taken from another thread on this group) ... for ... so ... again ... Saiba
Message 9 of 10 , Aug 2, 2007
OK, I got another one for cubeing for dummies! (that'd be me)
whats a "Z-perm"?

(taken from another thread on this group)

--- In speedsolvingrubikscube@yahoogroups.com, "segnet3745117"
<segnet3745117@...> wrote:
>
>
> Yeah... what HE said
>
>
> --- In speedsolvingrubikscube@yahoogroups.com, "Adam P. Larsen"
> <aplarsen@> wrote:
> >
> > Right, pretty much all you need to know is that 68% of your times
> will
> > fall within +/- one standard deviation of the mean, and 95% are
> within
> > +/- two. It's just a measure of spread.
> >
> >
> > --- In speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@>
> > wrote:
> > >
> > > SD = Standard Deviation
> > >
> > > I don't have the formula right now, but you can google it...it's
> > kinda how consistant your times are
> > >
> > > Pedro
> > >
> > > Brian Le <khoale1234567@> escreveu:
> > What is SD? =D
> > >
> > > ----- Original Message ----
> > > From: Pedro <pedrosino1@>
> > > To: speedsolvingrubikscube@yahoogroups.com
> > > Sent: Saturday, July 28, 2007 6:35:00 AM
> > > Subject: Re: [Speed cubing group] Cubeneeze
> > >
> > > Ok...let's go
> > >
> > > PLL = Permutation of Last Layer (correctly positioning the last
> > layer pieces)
> > > OLL = Orientation of Last Layer (making the last layer pieces
> face
> > the "right" way)
> > > F2L = First 2 Layers
> > > dedge = the pair of edges on the 4x4x4. You have 24 edges, that
> > form 12 dedges
> > > tredge = the edges' triplet on the 5x5x5. There are 36 edges,
> that
> > form 12 tredges
> > >
> > > something else?
> > >
> > > Pedro
> > >
> > > segnet3745117 <segnet3745117@ yahoo.com> escreveu: OK, time
for
> Q: 3...
> > > Ive noticed a lot of abbreviations I don't understand.
> > > Like PLL, OLL, F2L tredge, dedge etc.
> > >
> > > I see these a lot in posts, and don't understand their meaning.
> > > this is just a few of them I've seen, would someone please be
so
> kind
> > > as to explain them?
> > >
> > > I know that pll and oll have something to do with parity,
again
> I
> > > don't really understand that one either, other than it's a
> common
> > > problem on big cubes.
> > >
> > > is there a cubeneeze Dictionary?
> > >
> > > Alertas do Yahoo! Mail em seu celular. Saiba mais.
> > >
> > > [Non-text portions of this message have been removed]
> > >
> > > [Non-text portions of this message have been removed]
> > >
> > >
> > >
> > >
> > >
> > > Flickr agora em português. Você cria, todo mundo vê.
Saiba
> mais.
> > >
> > > [Non-text portions of this message have been removed]
> > >
> >
>
• a z-perm is a permutation that switches all 4 edges (usually) on the last layer. it can be used to switch other edges, but in regular cubing it usual is used
Message 10 of 10 , Aug 2, 2007
a z-perm is a permutation that switches all 4 edges (usually) on the
last layer. it can be used to switch other edges, but in regular
cubing it usual is used in Permutation Last layer. It switches 2 edges
that are adjacent to each other (switched in pairs), but retains the
orientation of the entire cube. After that poor explanation, here is a
picture of it (thanks to Chris Hardwick for his wonderful site and
speedcubing.com) http://speedcubing.com/chris/images/p3.gif

--- In speedsolvingrubikscube@yahoogroups.com, "segnet3745117"
<segnet3745117@...> wrote:
>
> OK, I got another one for cubeing for dummies! (that'd be me)
> whats a "Z-perm"?
>
> (taken from another thread on this group)
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