I personally would recommend doing edges (orient then permute) and

then corners (orient then permute), but there are algs to do what

you're looking for. For example, I found these at

http://web.idirect.com/~cubeman/megaminx.txt :

3 cycle of edges (uf, lf, rf)

R+ F+ U+ F- U- R- L- U- F- U+ F+ L+

2 edge flip

L-- R++ F+ U- R+ U+ L++ R++ U+

R-- L-- U- R- U+ F- R-- L++ U-

2 edge flip

R- F- U+ L- U- L+ F+ R+

L+ F+ U- R+ U+ R- F- L-

+ is one "click" clockwise

- is one counterclockwise

++ and -- are two clicks, in their respective directions.

I do the LL in order of OE, PE, OC, PC, so I don't actually use the

algs above. For the two edge flip algs above, I don't actually know

which edges it flips.

For OE, I use (with the LL on U):

F+ U+ R+ U- R- F- (flips adjacent edges UF and UR)

F+ R+ U+ R- U- F- (flips opposite edges UF and UB - with B

adjacent to R)

L+ F+ R+ U+ R- U+ F- U-- L- (flips all but UB, with B adjacent to L)

For PE, I use:

R+ U+ R- U+ R+ U-- R- (3 edge cycle counter clockwise)

R+ U++ R- U- R+ U- R- (3 edge cycle clockwise)

R+ U+ R- U+ R+ U- R- U+ R+ U++ R- (swaps two pairs)

I'm not even going to go into the corner algs I use... There are two

many, and I don't know of a good way to put them into notation. Some

cube algs can be applied for the OC and PC steps, as long as they

don't affect edges at all. Some day, I'll come up with some

notation, and put a section on my website... Hope this helps. Also,

if you look back for it, I did post some PC algs a while ago in this

group.

--- In speedsolvingrubikscube@yahoogroups.com, redkbrandon wrote:

> I just was given a Megaminx for Christmas. ... So now all that are

> left are the edges. So I was wondering if anyone has any algs that

> moves the last layer edges and another that flips them, without

> messing with the corners.