Re: [sgf-std] SGF Statistics
nice work. Thanks for the information.
> and produces statistics on property and value usage.It would be interesting to run this program also on e.g. the GTL archive.
It contains game reviews and therefore I would assume that it has more
markup properties than you would find in a collection of professional
games. I don't have time to do this myself during the next two weeks, so
if anyone beats me to it post your results here :o)
> I wanted to know if some of theHeresy! Of course, one could argue that by leaving out support for such
> more obscure properties were used enough to warrant implementation.
properties, you contribute to the status quo and such properties will
never emerge from obscurity. I for one am planning to integrate AR & LN
into SenseisLibrary's diagrams.
> * The character set (CA), if ever specified, is almost always UTF-8.Which goes to show that I should nail down UTF-8 usage in the
specification according to our discussion some months ago.