Re: [sgf-std] illegal sgf (was: newbie questions about sgf 4 and 5)
> I've seen many strange sgf files, and Many Faces can handle some of them.Thanks for your list.
> This includes:
If anyone have for some reason saved a bundle of broken sgf-files I would be
happy if you could mail them to me.
> > I bet you know many common and uncommon violations against the standard.Are these files available somewhere for easy download (as abundle)?
> Yes. But not so much because I coordinate the SGF work, but because I'm
> the maintainer of the Go Teaching Ladder. People really use all kind of
> featues of their programs to make reviews. What I receive on a day to
> day basis at the GTL really gives a good overview of quirks of commonly
> used programs at the time.
> If I find the time, I could go over the original submitted SGF files for
> the teaching ladder. That surely is a big source of possible errors.
> > If I find the time, I could go over the original submitted SGF files forHere they are:
> > the teaching ladder. That surely is a big source of possible errors.
> Are these files available somewhere for easy download (as abundle)?
Stats: out of 180 sgf files submitted, 50 are included in the tarball. These
50 contain at least 1 (serious) error. Only about 50 out of 180 were without
errors and warnings reported by SGFC. The remaining 100 had one of:
* empty TM property
* text AFTER game tree (strictly speaking this is an error)
* property in wrong FF, e.g. CA, AP etc. in FF[1-3]
Oddly enough, no SGF file was missing the ';' after the game start. Seems that
this error has been fixed in most programs.
p.s. if you are in doubt about why the file is included in the tarball and
which errors it contains run it through SGFC.
pp.s. 3 small notes:
7694ooli.sgf: is FF4, but has lowercase letters in prop ID
5925UxAz.sgf: some binary data there
1189zdMh.sgf: is one of the files that contains that "S4" property.