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Re: [scrumdevelopment] Agile Principals and Values Game

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  • Michael Wollin
    That s the idea. A good place to begin. Thank you!. On Feb 25, 2013, at 10:00 PM, Alan Dayley wrote: Pocket-sized Principles or a
    Message 1 of 3 , Feb 25, 2013
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      That's the idea. A good place to begin. 

      Thank you!. 

      On Feb 25, 2013, at 10:00 PM, Alan Dayley <alandd@...> wrote:

       

      Pocket-sized Principles or a variation works well for such situations. http://tastycupcakes.org/2010/01/pocket-sized-principles/

      Alan



      On Mon, Feb 25, 2013 at 2:27 PM, Michael Wollin <yahoo@...> wrote:
       

      I have been asked to deliver a 2 hour introduction to agile. The audience is coaches and facilitation managers who may not have experience in product development at all. What would be a game or experiential exercise that would engage and ground the audience in the what and why of the 12 principals? Or, at least, form the foundation for a meaningful discussion/exposition. 

      Michael


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