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Re: [scrumdevelopment] Sprint Planning - Sprint Length

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  • Michael James
    ... Let me guess: You just discovered the dissociated-press command in emacs? --mj
    Message 1 of 39 , Jun 1, 2011
      On May 31, 2011, at 9:43 PM, Rohan Sarker wrote:

      > We select Sprint Length = 7 Days, 15 Days, 30 Days depends upon the
      > Work you are doing while implementing the User Stories and the Backup
      > of Data in DAT / TAPES & Sprint Planning Time Duration Dpends upon
      > Team Skillsets, Leadership Skillsets, Intelligence of Planning Tool
      > Used, Chip Intelligence Used for Closed-Loop Monitoring, etc
      > When our work is to develop CHIPS what matters how much intelligence
      > we are putting on it and on it success or fail rate and this has some
      > correlation with Sprint Length and generally we see if the CHIP Talks
      > too much out of the context and for long we blame it on failed
      > TRANSISTORS......

      Let me guess: You just discovered the dissociated-press command in emacs?

    • Andrew Burrows
      Hey Wouter, From what you re saying, it sounds like you re relying on longer sprints to hide inefficiencies in your current processes. Perhaps the team could
      Message 39 of 39 , Jun 2, 2011
        Hey Wouter,

        From what you're saying, it sounds like you're relying on longer sprints to hide inefficiencies in your current processes. Perhaps the team could inspect these and find ways to fix them?


        On Wed, Jun 1, 2011 at 7:30 PM, Wouter Lagerweij <wouter@...> wrote:

        This is a very useful discussion, thanks.

        Like Charles, I've been starting teams out with two week sprints. Mostly because, usually, there are plenty of difficulties for them to get any work done within those two weeks: CI and release building problems, backlog/story preparation, insufficient testing, etc. So I thought aiming for a shorter sprint would set the team up for failure, and might discourage them too much from using Scrum. I do always include a 'shorter is better' talk when choosing the sprint length with the team, but recommend two weeks.

        What you're all saying is that one week would be better, right from the start. I was wondering what the way do deal with the failure is. Or  (since the obvious answer is: fix the impediments first, go faster later) what you do to keep the team positive and engaged with adopting Scrum when their first sprints fall far short of (their) expectations?

        btw, in Dutch we have a saying: "Zachte heelmeesters maken stinkende wonden", which roughly translates as "Gentle healers make stinking wounds", meaning a direct thorough treatment of a problem is usually better, because half-measure could make the problem worse. It seems appropriate in the context.


        On Thu, Jun 2, 2011 at 12:48 AM, Ron Jeffries <ronjeffries@...> wrote:

        Hello, Charles. On Wednesday, June 1, 2011, at 5:41:32 PM, you

        >> I believe you are missing a lot by settling for two weeks.Fair point.  I can't say my mind has changed on the matter, especially wrt to the team context for the teams I've coached, but I'll give it some consideration. 

        > Do you believe that to be true for most teams?  Is it your view
        > that most teams should do 1 week sprints?


        Ron Jeffries
        New and stirring things are belittled because if they are not belittled,
        the humiliating question arises, "Why then are you not taking part in
        them?" -- H. G. Wells

        Wouter Lagerweij             | wouter@...

        Andrew Burrows
        Managing Producer, Large Animal Games
        Call me: 212-989-4312
        Follow me: @readytoscrumble

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