Re: [scrumdevelopment] Swarming, I just don't get it.
- Hi Jedi,
> For example, I have seen using generics banned because the majorityWhat in the world has that got to do with swarming? This is not the
> of the developers did not understand how to read the syntax.
argument you are looking for.
Parallelizing work too much often kills a team's velocity. Encouraging
a team to "swarm" sets up a countervailing force.
Does your team often get to the end of an iteration with more than one
story unfinished? Then they will probably benefit from swarming. That
- Hello, Seyit.
Very well put! Thanks!
On Friday, January 7, 2011, at 6:17:36 AM, you
> Wouldn't you think if team used swarming "in a right fashion" (what ever itRon Jeffries
> 1. Majorty might learn how to read the syntax of generics,
> 2. "The vocal, big mouthed, team idiot", might realize he's not the boss and
> should get well with the whole team or he needs to get the .... out,
> 3. The lesser mind can learn something from the better one.
> My team doesn't use swarming and also I don't have any first hand experience
> on that. But considering the examples you have, and definition of swarming,
> it seems actually teams you describe might give it a try.
> Proposition 1: Two minds are always better than one, if they are combined in
> the right fashion. So you might be doing it wrong.
> Proposition 2: Given two minds, it's not proven there exists a pattern to
> find which one is better. So it doesn't matter if one is better than the
Know what I pray for? The strength to change what I can, the inability to
accept what I can't and the incapacity to tell the difference. --Calvin and Hobbes