Those are the speaker's slides. Drop him a line at pat@...
Scrum Club - A Scrum methodology user group
Corporate Espionage - A tradable card game on entrepreneurship
On Tue, Sep 29, 2009 at 12:39 AM, PeterG <peterg@...>
--- In firstname.lastname@example.org
, Amanda Abelove <amanda@...> wrote:
> Ok, so we are doing this hands-on series on agile and scrum
> development using our card game... Look at what one of our members
> did... He videotaped it and then edited them down and set them to
> Skype: amanda.abelove
> Scrum Club - A Scrum methodology user group
> @scrumclub, #scrumclub
> Corporate Espionage - A tradable card game on entrepreneurship
> @corpespionage, #corpespionage
I clicked around to some of the various videos, and one of them starts with a slide that has a "Scrum: Good for.. Not Good For" title. Teams often ask me about this, and I try to keep that discussion focused on the technological and product uncertainty of the project, not the other conditions listed on that slide, which actually leads me to strongly disagree with some of the "Not Good For" bullets on the slide in question.
I think scrum is a great process for new, undefined projects, and the idea that it is not a good process for large teams and projects has been proven untrue many times now. Does scrum get harder for large teams/projects? Absolutely. So does any other process. That doesn't mean scrum isn't a good process to use, and given some diligent work to setup a good communication framework, will provide all of the typical benefits we'd associate with a project that is inspecting and adapting every few weeks.