Re: Tracking number of passed story acceptance criteria during the sprint
Isn't this a question of the learning curve for a different way of
working? The people who have that sort of misunderstanding still
haven't figured out this style of work. Isn't it a temporary problem,
provided they have help in learning?
--- In email@example.com, Robert Biddle
> Hi Ron:
> It's a wording issue: I find some people who think that "acceptance"
> "now and forever". This all also concerns tracking, because somepeople
> think thaton...
> changing accepted stories indicates a bad problem, and so on and so
> Ron Jeffries wrote:
> > Hello, Robert. On Saturday, February 28, 2009, at 5:55:19 PM, you
> > wrote:
> > > So, just to check different understandings of this,
> > > does it still count as an "acceptance test" if the PO
> > > specifies it, the code is developed and passes the test,
> > > and then the PO decides to change their mind?
> > > For example, say they have story, they specify the test, the code
> > > is developed and passed. Then the software goes out
> > > to some users and the PO decides they want it to work differently.
> > > So they come back and tell a different story, and give a
> > > Are these both acceptance tests?
> > Presumably the latter test supersedes the former? I would think they
> > both were acceptance tests, but one is superseded. Why might they
> > not be?
> > Ron Jeffries
> > www.XProgramming. com
> > www.xprogramming. com/blog
> > Attend our CSM Plus Course!
> > http://hendricksonx p.com/index. php?option= com_eventlist& Itemid=28
> > <http://hendricksonxp.com/index.php?option=com_eventlist&Itemid=28>
> > One test is worth a thousand expert opinions.
> > -- Bill Nye (The Science Guy)
- Hello, Robert. On Saturday, March 7, 2009, at 1:51:27 PM, you
> What seemed odd to me about your game is that it seemed to involveMaybe next game, with that point. :)
> no decision making during play. I had been expecting to see some kind of
> evaluation and some kind of decision-making about making changes.
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