Re: [scrumdevelopment] Bob Schatz in Mechelen: The Sprint Review is for the End-User.
- Your are not listening, shut - up and listen to your customer! If the customer cannot afford what they want asist them with what they need.Hmm? Who said that? "You can't alway get what you want, but sometimes you get what you need".- Mark A Saffell
Peter Bell <pbell@...> wrote:And you would seriously replicate Ebay for $1500??? Man. I though I was pretty good at delivering business value quickly, but THAT is impressive :->
On 3/3/08 7:54 AM, "Mark Saffell" <masaffell@yahoo. com> wrote:
Ok, send them over.
In this care or your customer. I would build them a 1500.00 website. If they don't like it we'll work with them to build what they want.
Do you sport a 5.00 hair cut?
-Mark A Saffell
Peter Bell <pbell@freshstartsof tware.com> wrote:
In that case Mark, I have some customers for you :->
They believe that rich, complex web applications are trivial, that you should just be able to intuit what they want (they are too busy to actually talk about what they want but its an auction system you know, like Ebay just look at Ebay, give them that and then theyll tell you what they need different). Best news is they have a $1500 budget for the site (including project management, a new logo, look and feel, programming, and some content population and training), but what with the price of offshored programmers in Russia no reason why you shouldnt be able to get the project done for their big trade show week after next right?
The customer is NOT always right, in so many ways. They often ask for specific implementations when they want an underlying outcome, they often ask for contractual terms that would not be in their best interest, and as human beings, they are subject to the same foibles as the rest of us.
Successful businesses help their customers to become more successful, but its not just about the customer is right.
On 3/2/08 6:40 PM, "Mark Saffell" <masaffell@yahoo. com> wrote:
What is the number one rule of business?
1. The customer is always right? Right?
If the customer is always right, then we need to find a way to make them happy. We never say no to a customer, we work on theri schedule. We do what ever it takes to make them happy.
Who pays the bills? You? Me?, no the customer. If the customer is not happy then the customer finds happeness somewhere else.
If the customer does not what to come ove, then you go to the cusomer, couse if you don't I will. Therefor your customer becomes my customer.
Mark A Saffell
Boris Gloger <boris.gloger@ gmail.com> wrote:
I had the pleasure to run a class together with Bob Schatz in Mechelen
this week. We had a full house, a lot of fun and a lot of very good
questions. One answer of Bob I will always remember:
The Sprint Review is for the End-User. Not for the Product Owner not
for the Management. You need to have him there.
I strongly support this statement because I believe we need to talk in
Scrum about 6 roles:
The User, the Customer, the Manager, Product Owner, Team and
We are this week in Oslo. Bob will be in Europe soon - check our
website: www.sprint-it. de
Scrum - Produkte zuverlässig und schnell entwickeln
http://www.hanser. de/buch.asp? isbn=978- 3-446-41495- 2&area=Computer <http://www.hanser. de/buch.asp? isbn=978- 3-446-41495- 2&area=Computer>
You've been invited to view an album on .Mac Web Gallery.
Bob Schatz in Mechelen
I published an album to my .Mac Web Gallery that I'd like to share
with you. To check it out, click View Album.
If you are unable to access this page, please copy and paste the URL
below into your browser.
http://gallery. mac.com/borisglo ger/100182
Never miss a thing. Make Yahoo your homepage. <http://us.rd. yahoo.com/ evt=51438/ *http://www. yahoo.com/ r/hs>
Looking for last minute shopping deals? Find them fast with Yahoo! Search. <http://us.rd. yahoo.com/ evt=51734/ *http://tools. search.yahoo. com/newsearch/ category. php?category= shopping>
Be a better friend, newshound, and know-it-all with Yahoo! Mobile. Try it now.
>OK, the poor pigs and chickens have had their time. Instead ofThere are elements of Scrum (and Agile in general) that address the
>interpreting Boris' post in a 0/1 perspective, I would like to extract
>the valuable information and try to fit it into the Scrum framework.
interaction of the Team with the End Users. The approach that we use,
which I believe is essentially what Ken describes in the book, is that the
programmers sit down with the actual users and discuss what they need. I
believe that in a large part, this is what items 1 & 3 of the Agile
Manifesto are talking about.
From that perspective, we treat the End Users as "resources" and not Team
members. It would be different if they were on the project full time,
We also do the same thing with our web developer. He spends most of his
time doing content changes and independant development. When we need him
to do some work on something more involved and related to core systems, we
usually only need a day or two of his time. So the Team's BA takes
responsbility for his involvement, makes sure that he understands what's
needed of him, and reports on his progress at the daily stand-up meeting.
I think the biggest point to keep in mind is that you want to keep all of
the distractions away from the Team if you can. This were the SM really
earns his paycheck. If there are issues with the PO not talking to the End
Users, or taking the project in the wrong direction, or whatever, then it
really is up to the SM to be on top of those things and sort them out. The
Team may notice them first, in which case I would expect them to be raised
as impediments at a scrum, and then the SM is supposed to take it from
there and stop it from further distracting the Team.
So as far as implementing Scrum goes, I'd pretty much lay it all on the SM.
He's the one who's supposed to understand how it all fits together, and
he's the one that the Team needs to count on to make sure that it is, in
fact, fitting together properly. The idea is to make sure that the needs
of the chickens are looked after, but at the same time keep them from
distracting the Team.