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56267Re: Non-cross functional team

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  • marvin438android
    Nov 25, 2012
      No pair programming but I do see how it would help. Maybe I'll suggest it in the next retro.

      Developers write their own unit tests and then hand over the story / feature to dedicated testers. Only after testing is the story done.

      Regards

      - Marv

      --- In scrumdevelopment@yahoogroups.com, Mark Levison <mark@...> wrote:
      >
      > One more question. Is most work being done with pair programming? It will
      > increase quality and help cross skill faster.
      >
      > Cheers
      > Mark
      > On Nov 23, 2012 11:35 AM, "Mark Levison" <mark@...> wrote:
      >
      > > You have an under utilization problem because people haven't cross skilled
      > > enough.
      > >
      > > Questions: do all of your team members pitch in for testing? Test
      > > automation? ...
      > >
      > > If the answer is no you don't have an under utilization problem you have a
      > > not done problem.
      > >
      > > Cheers
      > > Mark - from a phone
      > > On Nov 23, 2012 10:34 AM, "marvin438android" <marvin.438@...> wrote:
      > >
      > >> **
      > >>
      > >>
      > >>
      > >>
      > >> Thanks for all the answers!
      > >>
      > >> First, my misunderstanding, we do have a cross-functional team. It's just
      > >> that not all developers are capable of working on all stories.
      > >>
      > >> So one solution would be to train the team so that everyone can do any
      > >> work. We will strive towards this, but it will take some time.
      > >>
      > >> As for not estimating - I don't understand how this alone would solve the
      > >> problem? If I have understood correctly, the idea would be to split the
      > >> product backlog items so that all would be of roughly equal and reasonable
      > >> size (say 1-3 days of work) and then simply count items. While this may be
      > >> a good idea, it still seems to me that the problem remains: some items
      > >> would require mobile development skills and others server development
      > >> skills and this makes it hard to select items for the sprint. It is
      > >> difficult to compare to previous sprints - the ratio between mobile and
      > >> server work is differs.
      > >>
      > >> Under-utilization is a problem and is not acceptable around here:-)
      > >>
      > >> - Marv
      > >>
      > >> --- In scrumdevelopment@yahoogroups.com, RonJeffries <ronjeffries@>
      > >> wrote:
      > >> >
      > >> > Hi Mark,
      > >> >
      > >> > On Nov 22, 2012, at 6:28 PM, Mark Levison <mark@> wrote:
      > >> >
      > >> > > Marvin - the system is trying to give you a hint. The hint is you
      > >> need to start cross training the team so anyone can do the work. This blog
      > >> post tells you how I work with teams to grow that skill:
      > >> http://agilepainrelief.com/notesfromatooluser/2012/02/scrummaster-talesthe-team-gets-bottlenecked.html
      > >> >
      > >> >
      > >> > While I of course recommend additional cross-training, I see no
      > >> evidence that this is the hammer needed for Marvin's particular nail.
      > >> >
      > >> > Ron Jeffries
      > >> > www.XProgramming.com
      > >> > If another does not intend offense, it is wrong for me to seek it;
      > >> > if another does indeed intend offense, it is foolish for me to permit
      > >> it.
      > >> > -- Kelly Easterley
      > >> >
      > >>
      > >>
      > >>
      > >
      >
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