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Group Description

“Know, O Prince, that between the years when the oceans drank Atlantis and the gleaming cities, and the rise of the Sons of Aryas, there was an Age undreamed of, when shining kingdoms lay spread across the world like blue mantles beneath the stars.”

The ancient port city of Aghrapur is the farthest eastern outpost of the Aquilonian Empire. It is an important crossroads of trade routes from north and south, east and west. In ages past the city was ruled by the Shah of Turan. Twenty years ago the armies of King Conan defeated the Shah and took his city from him. An Imperial Governor was appointed to rule in King Conan's place.

Last year the missing King Conan was declared dead and his son crowned king in his place. The new king has appointed a new governor for Aghrapur, his cousin, Kadis -- a foolish man, a religious zealot consumed with dark lusts and hatred.

Come to visit the city now as the new regime takes power. Fortunes are to be made. Skins to be flayed.

This is a fusion game of sword and sorcery mixed with a liberal spicing of the Cthulhu Mythos, that Robert Howard knew so well. I will be using the Generic Old-school Role-playing Engine rules along with the CoC D20 Sanity addition to govern mythos encounters. Magic will be along the lines of the CoC setting rather than a classic sword and sorcery game, and no Player Characters may start out as magic users.

Group Information

  • 11
  • Call of Cthulhu
  • Oct 24, 2007
  • English

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