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Re: Quasi-Funky Dice?

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  • Tim
    ... Absolutely. For when the *success* is assured but you need to know if the character does it with style. :)
    Message 1 of 17 , Dec 16, 2009
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      --- In risustalk@yahoogroups.com, "Nero" <nrgrmss@...> wrote:

      > As well as the sliding TN mentioned in 'Target Numbers and the
      > Professional Hero'.
      >
      > Then there is the 'SUCCESS or success' rule from the Companion. If
      > something has to happen for dramatic effect a dice roll can adjust the
      > level of success - is the PC a smooth operator or a stumbling clod?

      Absolutely. For when the *success* is assured but you need to know if the character does it with style. :)
    • Nero
      ... The best one off games are based on movies everyone has seen; everyone knows what to do and where to go. The dice keep the game honest and throws players
      Message 2 of 17 , Dec 19, 2009
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        --- In risustalk@yahoogroups.com, "Tim" <ethernaut@...> wrote:
        >
        > Absolutely. For when the *success* is assured but you need to know if the character does it with style.
        >

        The best one off games are based on movies everyone has seen; everyone knows what to do and where to go. The dice keep the game honest and throws players curve balls.

        'Success... or SUCCESS' and Boxcars are the two advances rules that saw the most use.
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