Re: [pcgen] IS RACETYPE working as intended?
- Yeah, I need switchrace.
Familiars and such don't change, but I've got a need to be able to use
SWITCHRACE. Looks like it's no longer listed in the latest docs.
Hm and it's not working in 5.16 *sigh*
Andrew Maitland (LegacyKing)
Admin Silverback, PCGen Board of Directors
Data Chimp, Docs Tamarin
Unique Title "Quick-Silverback Tracker Monkey"
Eddy Anthony wrote:
> Andrew Maitland wrote:[Non-text portions of this message have been removed]
>> Hey Folks,
>> I just noticed that when I make a familiar the 'class' is remaining
>> animal, and the TYPE in the screen is also remaining animal. IIRC didn't
>> the RACETYPE actually change the class from Animal to Magical Beast?
>> Otherwise it's not doing much at this point. I vaguely remember an older
>> deprecated tag that did that very thing.
>> I also tried a template with just 'RACETYPE' and same thing, nothing is
> It's working as it should. RACETYPE just changes RACETYPE (not TYPE) and
> does not change the monster class, you're thinking of SWITCHRACE.
> I don't believe the actual class should be changed, some things change a
> creatures type but only in some respects and it monster class shouldn't