RE: [pcgen] Traps
> -----Original Message-----Ok, thanks Eddy.
> Yeah, I just figured that out myself. I'm not sure what happened there
> but I'm checking now to make sure I didn't hose anything else.
> My bad, I'll go ahead and put them back.
It came up because I'm working on the Intelligent Items eqmods and I wanted
to check how I'd done something in the traps. :p