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Variant class options (3.5 dnd)

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  • Brandon
    Is there any way to include variant class options, specifically the Focused Specialist wizard from Complete Mage? Thanks!
    Message 1 of 24 , Oct 2, 2008
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      Is there any way to include variant class options, specifically the
      Focused Specialist wizard from Complete Mage?

      Thanks!
    • Andrew Maitland
      Refresh my memory,   Are they completely different from the base class?   If certain levels they get something slightly different you can use a SUBSTITUTION
      Message 2 of 24 , Oct 2, 2008
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        Refresh my memory,
         
        Are they completely different from the base class?
         
        If certain levels they get something slightly different you can use a SUBSTITUTION class, if they're slightly different but still the base class use a Subclass. Otherwise you make a class just as you would for a prc or another base class.
         
        Generally, the more specific you can be in what needs to be accomplished the better the answer will be.
         
        -Andrew (At work)

        --- On Thu, 10/2/08, Brandon <phoenixzack@...> wrote:

        From: Brandon <phoenixzack@...>
        Subject: [pcgen] Variant class options (3.5 dnd)
        To: pcgen@yahoogroups.com
        Date: Thursday, October 2, 2008, 2:24 PM

        Is there any way to include variant class options, specifically the
        Focused Specialist wizard from Complete Mage?

        Thanks!


        ------------------------------------

        PCGen's Release site: http://pcgen.sourceforge.net
        PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
        PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
        PCGen's Alpha Build: http://pcgen.sourceforge.net/07_autobuilds.php
        PCGen's Online Docs: http://pcgen.sourceforge.net/autobuilds/pcgen-docs/
        PCGen's Data Help Grp:
        http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo! Groups Links





        [Non-text portions of this message have been removed]
      • Brandon
        No, the Focused Specialist is just a little different, but i m not sure how to implement it. You lose one spell slot per spell level in exchange for two
        Message 3 of 24 , Oct 3, 2008
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          No, the Focused Specialist is just a little different, but i'm not
          sure how to implement it. You lose one spell slot per spell level in
          exchange for two additional spell "slots" from your chosen school.
          Thanks



          --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@...> wrote:
          >
          > Refresh my memory,
          >  
          > Are they completely different from the base class?
          >  
          > If certain levels they get something slightly different you can use
          a SUBSTITUTION class, if they're slightly different but still the
          base class use a Subclass. Otherwise you make a class just as you
          would for a prc or another base class.
          >  
          > Generally, the more specific you can be in what needs to be
          accomplished the better the answer will be.
          >  
          > -Andrew (At work)
          >
          > --- On Thu, 10/2/08, Brandon <phoenixzack@...> wrote:
          >
          > From: Brandon <phoenixzack@...>
          > Subject: [pcgen] Variant class options (3.5 dnd)
          > To: pcgen@yahoogroups.com
          > Date: Thursday, October 2, 2008, 2:24 PM
          >
          > Is there any way to include variant class options, specifically the
          > Focused Specialist wizard from Complete Mage?
          >
          > Thanks!
          >
          >
          > ------------------------------------
          >
          > PCGen's Release site: http://pcgen.sourceforge.net
          > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
          > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
          > PCGen's Alpha Build: http://pcgen.sourceforge.net/07_autobuilds.php
          > PCGen's Online Docs: http://pcgen.sourceforge.net/autobuilds/pcgen-
          docs/
          > PCGen's Data Help Grp:
          > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo! Groups
          Links
          >
          >
          >
          >
          >
          > [Non-text portions of this message have been removed]
          >
        • Brandon
          You d have to build a new Wizard base class, editing the number of spells per day, the number of bonus spells, and the number of required schools to ban.
          Message 4 of 24 , Oct 3, 2008
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            You'd have to build a new 'Wizard' base class, editing the number of spells
            per day, the number of bonus spells, and the number of required schools to
            ban.

            Focused Specialist requires you to drop another school, for a total of 3 (2
            for Diviners)

            On Fri, Oct 3, 2008 at 4:23 PM, Brandon <phoenixzack@...> wrote:

            > No, the Focused Specialist is just a little different, but i'm not
            > sure how to implement it. You lose one spell slot per spell level in
            > exchange for two additional spell "slots" from your chosen school.
            > Thanks
            >
            >
            >
            > --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@...> wrote:
            > >
            > > Refresh my memory,
            > >
            > > Are they completely different from the base class?
            > >
            > > If certain levels they get something slightly different you can use
            > a SUBSTITUTION class, if they're slightly different but still the
            > base class use a Subclass. Otherwise you make a class just as you
            > would for a prc or another base class.
            > >
            > > Generally, the more specific you can be in what needs to be
            > accomplished the better the answer will be.
            > >
            > > -Andrew (At work)
            > >
            > > --- On Thu, 10/2/08, Brandon <phoenixzack@...> wrote:
            > >
            > > From: Brandon <phoenixzack@...>
            > > Subject: [pcgen] Variant class options (3.5 dnd)
            > > To: pcgen@yahoogroups.com
            > > Date: Thursday, October 2, 2008, 2:24 PM
            > >
            > > Is there any way to include variant class options, specifically the
            > > Focused Specialist wizard from Complete Mage?
            > >
            > > Thanks!
            > >
            > >
            > > ------------------------------------
            > >
            > > PCGen's Release site: http://pcgen.sourceforge.net
            > > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
            > > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
            > > PCGen's Alpha Build: http://pcgen.sourceforge.net/07_autobuilds.php
            > > PCGen's Online Docs: http://pcgen.sourceforge.net/autobuilds/pcgen-
            > docs/ <http://pcgen.sourceforge.net/autobuilds/pcgen-docs/>
            > > PCGen's Data Help Grp:
            > > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo! Groups
            > Links
            > >
            > >
            > >
            > >
            > >
            > > [Non-text portions of this message have been removed]
            > >
            >
            >
            >
            > ------------------------------------
            >
            > PCGen's Release site: http://pcgen.sourceforge.net
            > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
            > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
            > PCGen's Alpha Build: http://pcgen.sourceforge.net/07_autobuilds.php
            > PCGen's Online Docs: http://pcgen.sourceforge.net/autobuilds/pcgen-docs/
            > PCGen's Data Help Grp:
            > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo! Groups Links
            >
            >
            >
            >


            --
            Heaven won't take me,
            Hell's afraid I'll take over.

            Support my brother!
            http://www.justiceformichael.com


            [Non-text portions of this message have been removed]
          • Andrew Maitland
              Well, that s easy - and not at the same time.   Sounds like GM and Payer policing would be the easiest method.   Is this dynamic? Like I can choose to
            Message 5 of 24 , Oct 3, 2008
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              Well, that's easy - and not at the same time.
               
              Sounds like GM and Payer policing would be the easiest method.
               
              Is this dynamic? Like I can choose to sacrifice four regular slots today and then make it 2 tomorrow?
               
              IF that is the case then the only method is GM/Player monitoring.
               
              If that's not the case, then you can bonus the spells cast per day.
               
              I hope that helps.

              --- On Fri, 10/3/08, Brandon <phoenixzack@...> wrote:

              From: Brandon <phoenixzack@...>
              Subject: [pcgen] Re: Variant class options (3.5 dnd)
              To: pcgen@yahoogroups.com
              Date: Friday, October 3, 2008, 2:23 PM

              No, the Focused Specialist is just a little different, but i'm not
              sure how to implement it. You lose one spell slot per spell level in
              exchange for two additional spell "slots" from your chosen school.
              Thanks



              --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@...> wrote:
              >
              > Refresh my memory,
              >  
              > Are they completely different from the base class?
              >  
              > If certain levels they get something slightly different you can use
              a SUBSTITUTION class, if they're slightly different but still the
              base class use a Subclass. Otherwise you make a class just as you
              would for a prc or another base class.
              >  
              > Generally, the more specific you can be in what needs to be
              accomplished the better the answer will be.
              >  
              > -Andrew (At work)
              >
              > --- On Thu, 10/2/08, Brandon <phoenixzack@...> wrote:
              >
              > From: Brandon <phoenixzack@...>
              > Subject: [pcgen] Variant class options (3.5 dnd)
              > To: pcgen@yahoogroups.com
              > Date: Thursday, October 2, 2008, 2:24 PM
              >
              > Is there any way to include variant class options, specifically the
              > Focused Specialist wizard from Complete Mage?
              >
              > Thanks!
              >
              >
              > ------------------------------------
              >
              > PCGen's Release site: http://pcgen.sourceforge.net
              > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
              > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
              > PCGen's Alpha Build: http://pcgen.sourceforge.net/07_autobuilds.php
              > PCGen's Online Docs: http://pcgen.sourceforge.net/autobuilds/pcgen-
              docs/
              > PCGen's Data Help Grp:
              > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo! Groups
              Links
              >
              >
              >
              >
              >
              > [Non-text portions of this message have been removed]
              >



              ------------------------------------

              PCGen's Release site: http://pcgen.sourceforge.net
              PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
              PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
              PCGen's Alpha Build: http://pcgen.sourceforge.net/07_autobuilds.php
              PCGen's Online Docs: http://pcgen.sourceforge.net/autobuilds/pcgen-docs/
              PCGen's Data Help Grp:
              http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo! Groups Links





              [Non-text portions of this message have been removed]
            • Brandon
              It s just the one-for-two, you can t sacrifice more. So, how would i change the bonus spells i get? sorry, i m new to editing pcgen.. ... today and then make
              Message 6 of 24 , Oct 3, 2008
              • 0 Attachment
                It's just the one-for-two, you can't sacrifice more. So, how would i
                change the bonus spells i get? sorry, i'm new to editing pcgen..

                --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@...> wrote:
                >
                >  
                > Well, that's easy - and not at the same time.
                >  
                > Sounds like GM and Payer policing would be the easiest method.
                >  
                > Is this dynamic? Like I can choose to sacrifice four regular slots
                today and then make it 2 tomorrow?
                >  
                > IF that is the case then the only method is GM/Player monitoring.
                >  
                > If that's not the case, then you can bonus the spells cast per day.
                >  
                > I hope that helps.
                >
                > --- On Fri, 10/3/08, Brandon <phoenixzack@...> wrote:
                >
                > From: Brandon <phoenixzack@...>
                > Subject: [pcgen] Re: Variant class options (3.5 dnd)
                > To: pcgen@yahoogroups.com
                > Date: Friday, October 3, 2008, 2:23 PM
                >
                > No, the Focused Specialist is just a little different, but i'm not
                > sure how to implement it. You lose one spell slot per spell level
                in
                > exchange for two additional spell "slots" from your chosen school.
                > Thanks
                >
                >
                >
                > --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@> wrote:
                > >
                > > Refresh my memory,
                > >  
                > > Are they completely different from the base class?
                > >  
                > > If certain levels they get something slightly different you can
                use
                > a SUBSTITUTION class, if they're slightly different but still the
                > base class use a Subclass. Otherwise you make a class just as you
                > would for a prc or another base class.
                > >  
                > > Generally, the more specific you can be in what needs to be
                > accomplished the better the answer will be.
                > >  
                > > -Andrew (At work)
                > >
                > > --- On Thu, 10/2/08, Brandon <phoenixzack@> wrote:
                > >
                > > From: Brandon <phoenixzack@>
                > > Subject: [pcgen] Variant class options (3.5 dnd)
                > > To: pcgen@yahoogroups.com
                > > Date: Thursday, October 2, 2008, 2:24 PM
                > >
                > > Is there any way to include variant class options, specifically
                the
                > > Focused Specialist wizard from Complete Mage?
                > >
                > > Thanks!
                > >
                > >
                > > ------------------------------------
                > >
                > > PCGen's Release site: http://pcgen.sourceforge.net
                > > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                > > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                > > PCGen's Alpha Build:
                http://pcgen.sourceforge.net/07_autobuilds.php
                > > PCGen's Online Docs:
                http://pcgen.sourceforge.net/autobuilds/pcgen-
                > docs/
                > > PCGen's Data Help Grp:
                > > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo!
                Groups
                > Links
                > >
                > >
                > >
                > >
                > >
                > > [Non-text portions of this message have been removed]
                > >
                >
                >
                >
                > ------------------------------------
                >
                > PCGen's Release site: http://pcgen.sourceforge.net
                > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                > PCGen's Alpha Build: http://pcgen.sourceforge.net/07_autobuilds.php
                > PCGen's Online Docs: http://pcgen.sourceforge.net/autobuilds/pcgen-
                docs/
                > PCGen's Data Help Grp:
                > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo! Groups
                Links
                >
                >
                >
                >
                >
                > [Non-text portions of this message have been removed]
                >
              • Andrew Maitland
                View the Docs but the tag you re looking for is:   BONUS:SPELLCAST   Just add 1 to the spell level you want. Since I don t know of any way to distinguish
                Message 7 of 24 , Oct 3, 2008
                • 0 Attachment
                  View the Docs but the tag you're looking for is:
                   
                  BONUS:SPELLCAST
                   
                  Just add 1 to the spell level you want. Since I don't know of any way to distinguish specialist spell vs. general, you'd just need the extra casting.
                   
                  Again look at the docs - look for list tag index and go to the bonus tags under the B section. Click it and scroll down near the end.
                   
                  -Andrew (At work)

                  --- On Fri, 10/3/08, Brandon <phoenixzack@...> wrote:

                  From: Brandon <phoenixzack@...>
                  Subject: [pcgen] Re: Variant class options (3.5 dnd)
                  To: pcgen@yahoogroups.com
                  Date: Friday, October 3, 2008, 3:42 PM

                  It's just the one-for-two, you can't sacrifice more. So, how would i
                  change the bonus spells i get? sorry, i'm new to editing pcgen..

                  --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@...> wrote:
                  >
                  >  
                  > Well, that's easy - and not at the same time.
                  >  
                  > Sounds like GM and Payer policing would be the easiest method.
                  >  
                  > Is this dynamic? Like I can choose to sacrifice four regular slots
                  today and then make it 2 tomorrow?
                  >  
                  > IF that is the case then the only method is GM/Player monitoring.
                  >  
                  > If that's not the case, then you can bonus the spells cast per day.
                  >  
                  > I hope that helps.
                  >
                  > --- On Fri, 10/3/08, Brandon <phoenixzack@...> wrote:
                  >
                  > From: Brandon <phoenixzack@...>
                  > Subject: [pcgen] Re: Variant class options (3.5 dnd)
                  > To: pcgen@yahoogroups.com
                  > Date: Friday, October 3, 2008, 2:23 PM
                  >
                  > No, the Focused Specialist is just a little different, but i'm not
                  > sure how to implement it. You lose one spell slot per spell level
                  in
                  > exchange for two additional spell "slots" from your chosen
                  school.
                  > Thanks
                  >
                  >
                  >
                  > --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@> wrote:
                  > >
                  > > Refresh my memory,
                  > >  
                  > > Are they completely different from the base class?
                  > >  
                  > > If certain levels they get something slightly different you can
                  use
                  > a SUBSTITUTION class, if they're slightly different but still the
                  > base class use a Subclass. Otherwise you make a class just as you
                  > would for a prc or another base class.
                  > >  
                  > > Generally, the more specific you can be in what needs to be
                  > accomplished the better the answer will be.
                  > >  
                  > > -Andrew (At work)
                  > >
                  > > --- On Thu, 10/2/08, Brandon <phoenixzack@> wrote:
                  > >
                  > > From: Brandon <phoenixzack@>
                  > > Subject: [pcgen] Variant class options (3.5 dnd)
                  > > To: pcgen@yahoogroups.com
                  > > Date: Thursday, October 2, 2008, 2:24 PM
                  > >
                  > > Is there any way to include variant class options, specifically
                  the
                  > > Focused Specialist wizard from Complete Mage?
                  > >
                  > > Thanks!
                  > >
                  > >
                  > > ------------------------------------
                  > >
                  > > PCGen's Release site: http://pcgen.sourceforge.net
                  > > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                  > > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                  > > PCGen's Alpha Build:
                  http://pcgen.sourceforge.net/07_autobuilds.php
                  > > PCGen's Online Docs:
                  http://pcgen.sourceforge.net/autobuilds/pcgen-
                  > docs/
                  > > PCGen's Data Help Grp:
                  > > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo!
                  Groups
                  > Links
                  > >
                  > >
                  > >
                  > >
                  > >
                  > > [Non-text portions of this message have been removed]
                  > >
                  >
                  >
                  >
                  > ------------------------------------
                  >
                  > PCGen's Release site: http://pcgen.sourceforge.net
                  > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                  > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                  > PCGen's Alpha Build: http://pcgen.sourceforge.net/07_autobuilds.php
                  > PCGen's Online Docs: http://pcgen.sourceforge.net/autobuilds/pcgen-
                  docs/
                  > PCGen's Data Help Grp:
                  > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo! Groups
                  Links
                  >
                  >
                  >
                  >
                  >
                  > [Non-text portions of this message have been removed]
                  >



                  ------------------------------------

                  PCGen's Release site: http://pcgen.sourceforge.net
                  PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                  PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                  PCGen's Alpha Build: http://pcgen.sourceforge.net/07_autobuilds.php
                  PCGen's Online Docs: http://pcgen.sourceforge.net/autobuilds/pcgen-docs/
                  PCGen's Data Help Grp:
                  http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo! Groups Links





                  [Non-text portions of this message have been removed]
                • Brandon
                  Okay, thanks =] ... way to distinguish specialist spell vs. general, you d just need the extra casting. ... bonus tags under the B section. Click it and scroll
                  Message 8 of 24 , Oct 3, 2008
                  • 0 Attachment
                    Okay, thanks =]

                    --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@...> wrote:
                    >
                    > View the Docs but the tag you're looking for is:
                    >  
                    > BONUS:SPELLCAST
                    >  
                    > Just add 1 to the spell level you want. Since I don't know of any
                    way to distinguish specialist spell vs. general, you'd just need the
                    extra casting.
                    >  
                    > Again look at the docs - look for list tag index and go to the
                    bonus tags under the B section. Click it and scroll down near the end.
                    >  
                    > -Andrew (At work)
                    >
                    > --- On Fri, 10/3/08, Brandon <phoenixzack@...> wrote:
                    >
                    > From: Brandon <phoenixzack@...>
                    > Subject: [pcgen] Re: Variant class options (3.5 dnd)
                    > To: pcgen@yahoogroups.com
                    > Date: Friday, October 3, 2008, 3:42 PM
                    >
                    > It's just the one-for-two, you can't sacrifice more. So, how would
                    i
                    > change the bonus spells i get? sorry, i'm new to editing pcgen..
                    >
                    > --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@> wrote:
                    > >
                    > >  
                    > > Well, that's easy - and not at the same time.
                    > >  
                    > > Sounds like GM and Payer policing would be the easiest method.
                    > >  
                    > > Is this dynamic? Like I can choose to sacrifice four regular
                    slots
                    > today and then make it 2 tomorrow?
                    > >  
                    > > IF that is the case then the only method is GM/Player monitoring.
                    > >  
                    > > If that's not the case, then you can bonus the spells cast per
                    day.
                    > >  
                    > > I hope that helps.
                    > >
                    > > --- On Fri, 10/3/08, Brandon <phoenixzack@> wrote:
                    > >
                    > > From: Brandon <phoenixzack@>
                    > > Subject: [pcgen] Re: Variant class options (3.5 dnd)
                    > > To: pcgen@yahoogroups.com
                    > > Date: Friday, October 3, 2008, 2:23 PM
                    > >
                    > > No, the Focused Specialist is just a little different, but i'm
                    not
                    > > sure how to implement it. You lose one spell slot per spell level
                    > in
                    > > exchange for two additional spell "slots" from your chosen
                    > school.
                    > > Thanks
                    > >
                    > >
                    > >
                    > > --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@> wrote:
                    > > >
                    > > > Refresh my memory,
                    > > >  
                    > > > Are they completely different from the base class?
                    > > >  
                    > > > If certain levels they get something slightly different you can
                    > use
                    > > a SUBSTITUTION class, if they're slightly different but still the
                    > > base class use a Subclass. Otherwise you make a class just as you
                    > > would for a prc or another base class.
                    > > >  
                    > > > Generally, the more specific you can be in what needs to be
                    > > accomplished the better the answer will be.
                    > > >  
                    > > > -Andrew (At work)
                    > > >
                    > > > --- On Thu, 10/2/08, Brandon <phoenixzack@> wrote:
                    > > >
                    > > > From: Brandon <phoenixzack@>
                    > > > Subject: [pcgen] Variant class options (3.5 dnd)
                    > > > To: pcgen@yahoogroups.com
                    > > > Date: Thursday, October 2, 2008, 2:24 PM
                    > > >
                    > > > Is there any way to include variant class options, specifically
                    > the
                    > > > Focused Specialist wizard from Complete Mage?
                    > > >
                    > > > Thanks!
                    > > >
                    > > >
                    > > > ------------------------------------
                    > > >
                    > > > PCGen's Release site: http://pcgen.sourceforge.net
                    > > > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                    > > > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                    > > > PCGen's Alpha Build:
                    > http://pcgen.sourceforge.net/07_autobuilds.php
                    > > > PCGen's Online Docs:
                    > http://pcgen.sourceforge.net/autobuilds/pcgen-
                    > > docs/
                    > > > PCGen's Data Help Grp:
                    > > > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo!
                    > Groups
                    > > Links
                    > > >
                    > > >
                    > > >
                    > > >
                    > > >
                    > > > [Non-text portions of this message have been removed]
                    > > >
                    > >
                    > >
                    > >
                    > > ------------------------------------
                    > >
                    > > PCGen's Release site: http://pcgen.sourceforge.net
                    > > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                    > > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                    > > PCGen's Alpha Build:
                    http://pcgen.sourceforge.net/07_autobuilds.php
                    > > PCGen's Online Docs:
                    http://pcgen.sourceforge.net/autobuilds/pcgen-
                    > docs/
                    > > PCGen's Data Help Grp:
                    > > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo!
                    Groups
                    > Links
                    > >
                    > >
                    > >
                    > >
                    > >
                    > > [Non-text portions of this message have been removed]
                    > >
                    >
                    >
                    >
                    > ------------------------------------
                    >
                    > PCGen's Release site: http://pcgen.sourceforge.net
                    > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                    > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                    > PCGen's Alpha Build: http://pcgen.sourceforge.net/07_autobuilds.php
                    > PCGen's Online Docs: http://pcgen.sourceforge.net/autobuilds/pcgen-
                    docs/
                    > PCGen's Data Help Grp:
                    > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo! Groups
                    Links
                    >
                    >
                    >
                    >
                    >
                    > [Non-text portions of this message have been removed]
                    >
                  • Brandon
                    -.- okay.. so i figured out how to use the tags in the pcgen list editor.. but now when i give my char the new, edited class, he doesn t get any spells.. i
                    Message 9 of 24 , Oct 3, 2008
                    • 0 Attachment
                      -.- okay.. so i figured out how to use the tags in the pcgen list
                      editor.. but now when i give my char the new, edited class, he
                      doesn't get any spells.. i made a copy of the wizard and only added
                      the "BONUS:SPELLCAST|CLASS=Wizard;LEVEL=x|1" where x is the odd level
                      when you get a new spell level. but now i get no spells..

                      > --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@> wrote:
                      > >
                      > > View the Docs but the tag you're looking for is:
                      > >  
                      > > BONUS:SPELLCAST
                      > >  
                      > > Just add 1 to the spell level you want. Since I don't know of any
                      > way to distinguish specialist spell vs. general, you'd just need
                      the
                      > extra casting.
                      > >  
                      > > Again look at the docs - look for list tag index and go to the
                      > bonus tags under the B section. Click it and scroll down near the
                      end.
                      > >  
                      > > -Andrew (At work)
                      > >
                      > > --- On Fri, 10/3/08, Brandon <phoenixzack@> wrote:
                      > >
                      > > From: Brandon <phoenixzack@>
                      > > Subject: [pcgen] Re: Variant class options (3.5 dnd)
                      > > To: pcgen@yahoogroups.com
                      > > Date: Friday, October 3, 2008, 3:42 PM
                      > >
                      > > It's just the one-for-two, you can't sacrifice more. So, how
                      would
                      > i
                      > > change the bonus spells i get? sorry, i'm new to editing pcgen..
                      > >
                      > > --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@> wrote:
                      > > >
                      > > >  
                      > > > Well, that's easy - and not at the same time.
                      > > >  
                      > > > Sounds like GM and Payer policing would be the easiest method.
                      > > >  
                      > > > Is this dynamic? Like I can choose to sacrifice four regular
                      > slots
                      > > today and then make it 2 tomorrow?
                      > > >  
                      > > > IF that is the case then the only method is GM/Player
                      monitoring.
                      > > >  
                      > > > If that's not the case, then you can bonus the spells cast per
                      > day.
                      > > >  
                      > > > I hope that helps.
                      > > >
                      > > > --- On Fri, 10/3/08, Brandon <phoenixzack@> wrote:
                      > > >
                      > > > From: Brandon <phoenixzack@>
                      > > > Subject: [pcgen] Re: Variant class options (3.5 dnd)
                      > > > To: pcgen@yahoogroups.com
                      > > > Date: Friday, October 3, 2008, 2:23 PM
                      > > >
                      > > > No, the Focused Specialist is just a little different, but i'm
                      > not
                      > > > sure how to implement it. You lose one spell slot per spell
                      level
                      > > in
                      > > > exchange for two additional spell "slots" from your chosen
                      > > school.
                      > > > Thanks
                      > > >
                      > > >
                      > > >
                      > > > --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@> wrote:
                      > > > >
                      > > > > Refresh my memory,
                      > > > >  
                      > > > > Are they completely different from the base class?
                      > > > >  
                      > > > > If certain levels they get something slightly different you
                      can
                      > > use
                      > > > a SUBSTITUTION class, if they're slightly different but still
                      the
                      > > > base class use a Subclass. Otherwise you make a class just as
                      you
                      > > > would for a prc or another base class.
                      > > > >  
                      > > > > Generally, the more specific you can be in what needs to be
                      > > > accomplished the better the answer will be.
                      > > > >  
                      > > > > -Andrew (At work)
                      > > > >
                      > > > > --- On Thu, 10/2/08, Brandon <phoenixzack@> wrote:
                      > > > >
                      > > > > From: Brandon <phoenixzack@>
                      > > > > Subject: [pcgen] Variant class options (3.5 dnd)
                      > > > > To: pcgen@yahoogroups.com
                      > > > > Date: Thursday, October 2, 2008, 2:24 PM
                      > > > >
                      > > > > Is there any way to include variant class options,
                      specifically
                      > > the
                      > > > > Focused Specialist wizard from Complete Mage?
                      > > > >
                      > > > > Thanks!
                      > > > >
                      > > > >
                      > > > > ------------------------------------
                      > > > >
                      > > > > PCGen's Release site: http://pcgen.sourceforge.net
                      > > > > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                      > > > > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                      > > > > PCGen's Alpha Build:
                      > > http://pcgen.sourceforge.net/07_autobuilds.php
                      > > > > PCGen's Online Docs:
                      > > http://pcgen.sourceforge.net/autobuilds/pcgen-
                      > > > docs/
                      > > > > PCGen's Data Help Grp:
                      > > > > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo!
                      > > Groups
                      > > > Links
                      > > > >
                      > > > >
                      > > > >
                      > > > >
                      > > > >
                      > > > > [Non-text portions of this message have been removed]
                      > > > >
                      > > >
                      > > >
                      > > >
                      > > > ------------------------------------
                      > > >
                      > > > PCGen's Release site: http://pcgen.sourceforge.net
                      > > > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                      > > > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                      > > > PCGen's Alpha Build:
                      > http://pcgen.sourceforge.net/07_autobuilds.php
                      > > > PCGen's Online Docs:
                      > http://pcgen.sourceforge.net/autobuilds/pcgen-
                      > > docs/
                      > > > PCGen's Data Help Grp:
                      > > > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo!
                      > Groups
                      > > Links
                      > > >
                      > > >
                      > > >
                      > > >
                      > > >
                      > > > [Non-text portions of this message have been removed]
                      > > >
                      > >
                      > >
                      > >
                      > > ------------------------------------
                      > >
                      > > PCGen's Release site: http://pcgen.sourceforge.net
                      > > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                      > > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                      > > PCGen's Alpha Build:
                      http://pcgen.sourceforge.net/07_autobuilds.php
                      > > PCGen's Online Docs:
                      http://pcgen.sourceforge.net/autobuilds/pcgen-
                      > docs/
                      > > PCGen's Data Help Grp:
                      > > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo!
                      Groups
                      > Links
                      > >
                      > >
                      > >
                      > >
                      > >
                      > > [Non-text portions of this message have been removed]
                      > >
                      >
                    • Tir Gwaith
                      ... First line, and is a tab. CLASS:Wizard.MOD Second line: SUBCLASS:Evoker Super Specialist COST:2 PROHIBITCOST:1 CHOOSE:SCHOOL|Evocation
                      Message 10 of 24 , Oct 3, 2008
                      • 0 Attachment
                        On Fri, Oct 3, 2008 at 5:42 PM, Brandon <phoenixzack@...> wrote:
                        > It's just the one-for-two, you can't sacrifice more. So, how would i
                        > change the bonus spells i get? sorry, i'm new to editing pcgen..

                        First line, and <> is a tab.
                        CLASS:Wizard.MOD

                        Second line:
                        SUBCLASS:Evoker Super Specialist <>
                        COST:2 <>
                        PROHIBITCOST:1 <>
                        CHOOSE:SCHOOL|Evocation <>
                        KNOWNSPELLSFROMSPECIALTY:3 <>
                        BONUS:SPELLCAST|CLASS=Wizard;LEVEL=1|-1 <>
                        BONUS:SPELLCAST|CLASS=Wizard;LEVEL=2|-1 <>
                        BONUS:SPELLCAST|CLASS=Wizard;LEVEL=3|-1 <>
                        BONUS:SPELLCAST|CLASS=Wizard;LEVEL=4|-1 <>
                        BONUS:SPELLCAST|CLASS=Wizard;LEVEL=5|-1 <>
                        BONUS:SPELLCAST|CLASS=Wizard;LEVEL=6|-1 <>
                        BONUS:SPELLCAST|CLASS=Wizard;LEVEL=7|-1 <>
                        BONUS:SPELLCAST|CLASS=Wizard;LEVEL=8|-1 <>
                        BONUS:SPELLCAST|CLASS=Wizard;LEVEL=9|-1

                        Third line:
                        SUBCLASSLEVEL:1 AUTO:FEAT|Evoker Learning Bonus

                        The big key is the 9 BONUS:SPELLCAST to remove a normal spellcasting
                        slot for each level
                        and the other is KNOWNSPELLFROMSPECIALTY, which I changed from 1 to 3,
                        to add 2 more to the base. I'm going off the description in the
                        thread, so I may have mis-understood.

                        And KNOWNSPELLFROMSPECIALTY is a bit of a misnomer, since it is really
                        casting, and not KNOWN.

                        Andrew, if you feel like testing to make sure I haven't done something
                        crazy from old memory, we might need to improve the docs?

                        --
                        Tir Gwaith
                        PCGen LST Chimp
                      • Andrew Maitland
                        Um, what s the name of your class?   BONUS:SPELLCAST|CLASS=YourClassNameHere;LEVEL=0|1   Class shouldn t be wizard, it needs to be your class name. ... From:
                        Message 11 of 24 , Oct 3, 2008
                        • 0 Attachment
                          Um, what's the name of your class?
                           
                          BONUS:SPELLCAST|CLASS=YourClassNameHere;LEVEL=0|1
                           
                          Class shouldn't be wizard, it needs to be your class name.

                          --- On Fri, 10/3/08, Brandon <phoenixzack@...> wrote:

                          From: Brandon <phoenixzack@...>
                          Subject: [pcgen] Re: Variant class options (3.5 dnd)
                          To: pcgen@yahoogroups.com
                          Date: Friday, October 3, 2008, 5:01 PM

                          -.- okay.. so i figured out how to use the tags in the pcgen list
                          editor.. but now when i give my char the new, edited class, he
                          doesn't get any spells.. i made a copy of the wizard and only added
                          the "BONUS:SPELLCAST|CLASS=Wizard;LEVEL=x|1" where x is the odd level

                          when you get a new spell level. but now i get no spells..

                          > --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@> wrote:
                          > >
                          > > View the Docs but the tag you're looking for is:
                          > >  
                          > > BONUS:SPELLCAST
                          > >  
                          > > Just add 1 to the spell level you want. Since I don't know of any

                          > way to distinguish specialist spell vs. general, you'd just need
                          the
                          > extra casting.
                          > >  
                          > > Again look at the docs - look for list tag index and go to the
                          > bonus tags under the B section. Click it and scroll down near the
                          end.
                          > >  
                          > > -Andrew (At work)
                          > >
                          > > --- On Fri, 10/3/08, Brandon <phoenixzack@> wrote:
                          > >
                          > > From: Brandon <phoenixzack@>
                          > > Subject: [pcgen] Re: Variant class options (3.5 dnd)
                          > > To: pcgen@yahoogroups.com
                          > > Date: Friday, October 3, 2008, 3:42 PM
                          > >
                          > > It's just the one-for-two, you can't sacrifice more. So, how
                          would
                          > i
                          > > change the bonus spells i get? sorry, i'm new to editing pcgen..
                          > >
                          > > --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@>
                          wrote:
                          > > >
                          > > >  
                          > > > Well, that's easy - and not at the same time.
                          > > >  
                          > > > Sounds like GM and Payer policing would be the easiest method.
                          > > >  
                          > > > Is this dynamic? Like I can choose to sacrifice four regular
                          > slots
                          > > today and then make it 2 tomorrow?
                          > > >  
                          > > > IF that is the case then the only method is GM/Player
                          monitoring.
                          > > >  
                          > > > If that's not the case, then you can bonus the spells cast
                          per
                          > day.
                          > > >  
                          > > > I hope that helps.
                          > > >
                          > > > --- On Fri, 10/3/08, Brandon <phoenixzack@> wrote:
                          > > >
                          > > > From: Brandon <phoenixzack@>
                          > > > Subject: [pcgen] Re: Variant class options (3.5 dnd)
                          > > > To: pcgen@yahoogroups.com
                          > > > Date: Friday, October 3, 2008, 2:23 PM
                          > > >
                          > > > No, the Focused Specialist is just a little different, but
                          i'm
                          > not
                          > > > sure how to implement it. You lose one spell slot per spell
                          level
                          > > in
                          > > > exchange for two additional spell "slots" from your
                          chosen
                          > > school.
                          > > > Thanks
                          > > >
                          > > >
                          > > >
                          > > > --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@>
                          wrote:
                          > > > >
                          > > > > Refresh my memory,
                          > > > >  
                          > > > > Are they completely different from the base class?
                          > > > >  
                          > > > > If certain levels they get something slightly different you

                          can
                          > > use
                          > > > a SUBSTITUTION class, if they're slightly different but
                          still
                          the
                          > > > base class use a Subclass. Otherwise you make a class just as
                          you
                          > > > would for a prc or another base class.
                          > > > >  
                          > > > > Generally, the more specific you can be in what needs to be

                          > > > accomplished the better the answer will be.
                          > > > >  
                          > > > > -Andrew (At work)
                          > > > >
                          > > > > --- On Thu, 10/2/08, Brandon <phoenixzack@> wrote:
                          > > > >
                          > > > > From: Brandon <phoenixzack@>
                          > > > > Subject: [pcgen] Variant class options (3.5 dnd)
                          > > > > To: pcgen@yahoogroups.com
                          > > > > Date: Thursday, October 2, 2008, 2:24 PM
                          > > > >
                          > > > > Is there any way to include variant class options,
                          specifically
                          > > the
                          > > > > Focused Specialist wizard from Complete Mage?
                          > > > >
                          > > > > Thanks!
                          > > > >
                          > > > >
                          > > > > ------------------------------------
                          > > > >
                          > > > > PCGen's Release site: http://pcgen.sourceforge.net
                          > > > > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                          > > > > PCGen's Roadmap:
                          http://pcgen.wiki.sourceforge.net/Roadmap
                          > > > > PCGen's Alpha Build:
                          > > http://pcgen.sourceforge.net/07_autobuilds.php
                          > > > > PCGen's Online Docs:
                          > > http://pcgen.sourceforge.net/autobuilds/pcgen-
                          > > > docs/
                          > > > > PCGen's Data Help Grp:
                          > > > > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo!

                          > > Groups
                          > > > Links
                          > > > >
                          > > > >
                          > > > >
                          > > > >
                          > > > >
                          > > > > [Non-text portions of this message have been removed]
                          > > > >
                          > > >
                          > > >
                          > > >
                          > > > ------------------------------------
                          > > >
                          > > > PCGen's Release site: http://pcgen.sourceforge.net
                          > > > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                          > > > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                          > > > PCGen's Alpha Build:
                          > http://pcgen.sourceforge.net/07_autobuilds.php
                          > > > PCGen's Online Docs:
                          > http://pcgen.sourceforge.net/autobuilds/pcgen-
                          > > docs/
                          > > > PCGen's Data Help Grp:
                          > > > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo!
                          > Groups
                          > > Links
                          > > >
                          > > >
                          > > >
                          > > >
                          > > >
                          > > > [Non-text portions of this message have been removed]
                          > > >
                          > >
                          > >
                          > >
                          > > ------------------------------------
                          > >
                          > > PCGen's Release site: http://pcgen.sourceforge.net
                          > > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                          > > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                          > > PCGen's Alpha Build:
                          http://pcgen.sourceforge.net/07_autobuilds.php
                          > > PCGen's Online Docs:
                          http://pcgen.sourceforge.net/autobuilds/pcgen-
                          > docs/
                          > > PCGen's Data Help Grp:
                          > > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo!
                          Groups
                          > Links
                          > >
                          > >
                          > >
                          > >
                          > >
                          > > [Non-text portions of this message have been removed]
                          > >
                          >



                          ------------------------------------

                          PCGen's Release site: http://pcgen.sourceforge.net
                          PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                          PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                          PCGen's Alpha Build: http://pcgen.sourceforge.net/07_autobuilds.php
                          PCGen's Online Docs: http://pcgen.sourceforge.net/autobuilds/pcgen-docs/
                          PCGen's Data Help Grp:
                          http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo! Groups Links





                          [Non-text portions of this message have been removed]
                        • Andrew Maitland
                          I ll double check it tonight...   This needs to be done 5.15.1 or 5.14.1  (5.15.2 + is having issues with Subclasses due to the tokenization).   Found that
                          Message 12 of 24 , Oct 3, 2008
                          • 0 Attachment
                            I'll double check it tonight...
                             
                            This needs to be done 5.15.1 or 5.14.1  (5.15.2 + is having issues with Subclasses due to the tokenization).
                             
                            Found that out the hard way.

                            --- On Fri, 10/3/08, Tir Gwaith <Tir.Gwaith@...> wrote:

                            From: Tir Gwaith <Tir.Gwaith@...>
                            Subject: Re: [pcgen] Re: Variant class options (3.5 dnd)
                            To: pcgen@yahoogroups.com
                            Date: Friday, October 3, 2008, 5:19 PM

                            On Fri, Oct 3, 2008 at 5:42 PM, Brandon <phoenixzack@...> wrote:
                            > It's just the one-for-two, you can't sacrifice more. So, how would
                            i
                            > change the bonus spells i get? sorry, i'm new to editing pcgen..

                            First line, and <> is a tab.
                            CLASS:Wizard.MOD

                            Second line:
                            SUBCLASS:Evoker Super Specialist <>
                            COST:2 <>
                            PROHIBITCOST:1 <>
                            CHOOSE:SCHOOL|Evocation <>
                            KNOWNSPELLSFROMSPECIALTY:3 <>
                            BONUS:SPELLCAST|CLASS=Wizard;LEVEL=1|-1 <>
                            BONUS:SPELLCAST|CLASS=Wizard;LEVEL=2|-1 <>
                            BONUS:SPELLCAST|CLASS=Wizard;LEVEL=3|-1 <>
                            BONUS:SPELLCAST|CLASS=Wizard;LEVEL=4|-1 <>
                            BONUS:SPELLCAST|CLASS=Wizard;LEVEL=5|-1 <>
                            BONUS:SPELLCAST|CLASS=Wizard;LEVEL=6|-1 <>
                            BONUS:SPELLCAST|CLASS=Wizard;LEVEL=7|-1 <>
                            BONUS:SPELLCAST|CLASS=Wizard;LEVEL=8|-1 <>
                            BONUS:SPELLCAST|CLASS=Wizard;LEVEL=9|-1

                            Third line:
                            SUBCLASSLEVEL:1 AUTO:FEAT|Evoker Learning Bonus

                            The big key is the 9 BONUS:SPELLCAST to remove a normal spellcasting
                            slot for each level
                            and the other is KNOWNSPELLFROMSPECIALTY, which I changed from 1 to 3,
                            to add 2 more to the base. I'm going off the description in the
                            thread, so I may have mis-understood.

                            And KNOWNSPELLFROMSPECIALTY is a bit of a misnomer, since it is really
                            casting, and not KNOWN.

                            Andrew, if you feel like testing to make sure I haven't done something
                            crazy from old memory, we might need to improve the docs?

                            --
                            Tir Gwaith
                            PCGen LST Chimp

                            ------------------------------------

                            PCGen's Release site: http://pcgen.sourceforge.net
                            PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                            PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                            PCGen's Alpha Build: http://pcgen.sourceforge.net/07_autobuilds.php
                            PCGen's Online Docs: http://pcgen.sourceforge.net/autobuilds/pcgen-docs/
                            PCGen's Data Help Grp:
                            http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo! Groups Links





                            [Non-text portions of this message have been removed]
                          • Brandon
                            Ah.. that s my problem. Okay, so i just tried that, but it still won t work.. and thank you so much for helping me on this =] ... level ... any ... docs/ ...
                            Message 13 of 24 , Oct 3, 2008
                            • 0 Attachment
                              Ah.. that's my problem. Okay, so i just tried that, but it still
                              won't work.. and thank you so much for helping me on this =]

                              --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@...> wrote:
                              >
                              > Um, what's the name of your class?
                              >  
                              > BONUS:SPELLCAST|CLASS=YourClassNameHere;LEVEL=0|1
                              >  
                              > Class shouldn't be wizard, it needs to be your class name.
                              >
                              > --- On Fri, 10/3/08, Brandon <phoenixzack@...> wrote:
                              >
                              > From: Brandon <phoenixzack@...>
                              > Subject: [pcgen] Re: Variant class options (3.5 dnd)
                              > To: pcgen@yahoogroups.com
                              > Date: Friday, October 3, 2008, 5:01 PM
                              >
                              > -.- okay.. so i figured out how to use the tags in the pcgen list
                              > editor.. but now when i give my char the new, edited class, he
                              > doesn't get any spells.. i made a copy of the wizard and only added
                              > the "BONUS:SPELLCAST|CLASS=Wizard;LEVEL=x|1" where x is the odd
                              level
                              >
                              > when you get a new spell level. but now i get no spells..
                              >
                              > > --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@> wrote:
                              > > >
                              > > > View the Docs but the tag you're looking for is:
                              > > >  
                              > > > BONUS:SPELLCAST
                              > > >  
                              > > > Just add 1 to the spell level you want. Since I don't know of
                              any
                              >
                              > > way to distinguish specialist spell vs. general, you'd just need
                              > the
                              > > extra casting.
                              > > >  
                              > > > Again look at the docs - look for list tag index and go to the
                              > > bonus tags under the B section. Click it and scroll down near the
                              > end.
                              > > >  
                              > > > -Andrew (At work)
                              > > >
                              > > > --- On Fri, 10/3/08, Brandon <phoenixzack@> wrote:
                              > > >
                              > > > From: Brandon <phoenixzack@>
                              > > > Subject: [pcgen] Re: Variant class options (3.5 dnd)
                              > > > To: pcgen@yahoogroups.com
                              > > > Date: Friday, October 3, 2008, 3:42 PM
                              > > >
                              > > > It's just the one-for-two, you can't sacrifice more. So, how
                              > would
                              > > i
                              > > > change the bonus spells i get? sorry, i'm new to editing pcgen..
                              > > >
                              > > > --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@>
                              > wrote:
                              > > > >
                              > > > >  
                              > > > > Well, that's easy - and not at the same time.
                              > > > >  
                              > > > > Sounds like GM and Payer policing would be the easiest method.
                              > > > >  
                              > > > > Is this dynamic? Like I can choose to sacrifice four regular
                              > > slots
                              > > > today and then make it 2 tomorrow?
                              > > > >  
                              > > > > IF that is the case then the only method is GM/Player
                              > monitoring.
                              > > > >  
                              > > > > If that's not the case, then you can bonus the spells cast
                              > per
                              > > day.
                              > > > >  
                              > > > > I hope that helps.
                              > > > >
                              > > > > --- On Fri, 10/3/08, Brandon <phoenixzack@> wrote:
                              > > > >
                              > > > > From: Brandon <phoenixzack@>
                              > > > > Subject: [pcgen] Re: Variant class options (3.5 dnd)
                              > > > > To: pcgen@yahoogroups.com
                              > > > > Date: Friday, October 3, 2008, 2:23 PM
                              > > > >
                              > > > > No, the Focused Specialist is just a little different, but
                              > i'm
                              > > not
                              > > > > sure how to implement it. You lose one spell slot per spell
                              > level
                              > > > in
                              > > > > exchange for two additional spell "slots" from your
                              > chosen
                              > > > school.
                              > > > > Thanks
                              > > > >
                              > > > >
                              > > > >
                              > > > > --- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@>
                              > wrote:
                              > > > > >
                              > > > > > Refresh my memory,
                              > > > > >  
                              > > > > > Are they completely different from the base class?
                              > > > > >  
                              > > > > > If certain levels they get something slightly different you
                              >
                              > can
                              > > > use
                              > > > > a SUBSTITUTION class, if they're slightly different but
                              > still
                              > the
                              > > > > base class use a Subclass. Otherwise you make a class just as
                              > you
                              > > > > would for a prc or another base class.
                              > > > > >  
                              > > > > > Generally, the more specific you can be in what needs to be
                              >
                              > > > > accomplished the better the answer will be.
                              > > > > >  
                              > > > > > -Andrew (At work)
                              > > > > >
                              > > > > > --- On Thu, 10/2/08, Brandon <phoenixzack@> wrote:
                              > > > > >
                              > > > > > From: Brandon <phoenixzack@>
                              > > > > > Subject: [pcgen] Variant class options (3.5 dnd)
                              > > > > > To: pcgen@yahoogroups.com
                              > > > > > Date: Thursday, October 2, 2008, 2:24 PM
                              > > > > >
                              > > > > > Is there any way to include variant class options,
                              > specifically
                              > > > the
                              > > > > > Focused Specialist wizard from Complete Mage?
                              > > > > >
                              > > > > > Thanks!
                              > > > > >
                              > > > > >
                              > > > > > ------------------------------------
                              > > > > >
                              > > > > > PCGen's Release site: http://pcgen.sourceforge.net
                              > > > > > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                              > > > > > PCGen's Roadmap:
                              > http://pcgen.wiki.sourceforge.net/Roadmap
                              > > > > > PCGen's Alpha Build:
                              > > > http://pcgen.sourceforge.net/07_autobuilds.php
                              > > > > > PCGen's Online Docs:
                              > > > http://pcgen.sourceforge.net/autobuilds/pcgen-
                              > > > > docs/
                              > > > > > PCGen's Data Help Grp:
                              > > > > > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo!
                              >
                              > > > Groups
                              > > > > Links
                              > > > > >
                              > > > > >
                              > > > > >
                              > > > > >
                              > > > > >
                              > > > > > [Non-text portions of this message have been removed]
                              > > > > >
                              > > > >
                              > > > >
                              > > > >
                              > > > > ------------------------------------
                              > > > >
                              > > > > PCGen's Release site: http://pcgen.sourceforge.net
                              > > > > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                              > > > > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                              > > > > PCGen's Alpha Build:
                              > > http://pcgen.sourceforge.net/07_autobuilds.php
                              > > > > PCGen's Online Docs:
                              > > http://pcgen.sourceforge.net/autobuilds/pcgen-
                              > > > docs/
                              > > > > PCGen's Data Help Grp:
                              > > > > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo!
                              > > Groups
                              > > > Links
                              > > > >
                              > > > >
                              > > > >
                              > > > >
                              > > > >
                              > > > > [Non-text portions of this message have been removed]
                              > > > >
                              > > >
                              > > >
                              > > >
                              > > > ------------------------------------
                              > > >
                              > > > PCGen's Release site: http://pcgen.sourceforge.net
                              > > > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                              > > > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                              > > > PCGen's Alpha Build:
                              > http://pcgen.sourceforge.net/07_autobuilds.php
                              > > > PCGen's Online Docs:
                              > http://pcgen.sourceforge.net/autobuilds/pcgen-
                              > > docs/
                              > > > PCGen's Data Help Grp:
                              > > > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo!
                              > Groups
                              > > Links
                              > > >
                              > > >
                              > > >
                              > > >
                              > > >
                              > > > [Non-text portions of this message have been removed]
                              > > >
                              > >
                              >
                              >
                              >
                              > ------------------------------------
                              >
                              > PCGen's Release site: http://pcgen.sourceforge.net
                              > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                              > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                              > PCGen's Alpha Build: http://pcgen.sourceforge.net/07_autobuilds.php
                              > PCGen's Online Docs: http://pcgen.sourceforge.net/autobuilds/pcgen-
                              docs/
                              > PCGen's Data Help Grp:
                              > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo! Groups
                              Links
                              >
                              >
                              >
                              >
                              >
                              > [Non-text portions of this message have been removed]
                              >
                            • Brandon
                              Okay, cool. it looks like you have the idea right from my description. i forgot to mention you have to choose another prohibited school, but i just changed the
                              Message 14 of 24 , Oct 3, 2008
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                                Okay, cool. it looks like you have the idea right from my
                                description. i forgot to mention you have to choose another
                                prohibited school, but i just changed the cost to 3. should i look
                                more at the docs to get this into PCGen, or is it good as-is?



                                > First line, and <> is a tab.
                                > CLASS:Wizard.MOD
                                >
                                > Second line:
                                > SUBCLASS:Evoker Super Specialist <>
                                > COST:2 <>
                                > PROHIBITCOST:1 <>
                                > CHOOSE:SCHOOL|Evocation <>
                                > KNOWNSPELLSFROMSPECIALTY:3 <>
                                > BONUS:SPELLCAST|CLASS=Wizard;LEVEL=1|-1 <>
                                > BONUS:SPELLCAST|CLASS=Wizard;LEVEL=2|-1 <>
                                > BONUS:SPELLCAST|CLASS=Wizard;LEVEL=3|-1 <>
                                > BONUS:SPELLCAST|CLASS=Wizard;LEVEL=4|-1 <>
                                > BONUS:SPELLCAST|CLASS=Wizard;LEVEL=5|-1 <>
                                > BONUS:SPELLCAST|CLASS=Wizard;LEVEL=6|-1 <>
                                > BONUS:SPELLCAST|CLASS=Wizard;LEVEL=7|-1 <>
                                > BONUS:SPELLCAST|CLASS=Wizard;LEVEL=8|-1 <>
                                > BONUS:SPELLCAST|CLASS=Wizard;LEVEL=9|-1
                                >
                                > Third line:
                                > SUBCLASSLEVEL:1 AUTO:FEAT|Evoker Learning Bonus
                                >
                                > The big key is the 9 BONUS:SPELLCAST to remove a normal spellcasting
                                > slot for each level
                                > and the other is KNOWNSPELLFROMSPECIALTY, which I changed from 1 to
                                3,
                                > to add 2 more to the base. I'm going off the description in the
                                > thread, so I may have mis-understood.
                                >
                                > And KNOWNSPELLFROMSPECIALTY is a bit of a misnomer, since it is
                                really
                                > casting, and not KNOWN.
                                >
                                > Andrew, if you feel like testing to make sure I haven't done
                                something
                                > crazy from old memory, we might need to improve the docs?
                                >
                                > --
                                > Tir Gwaith
                                > PCGen LST Chimp
                                >
                                > ------------------------------------
                                >
                                > PCGen's Release site: http://pcgen.sourceforge.net
                                > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                                > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                                > PCGen's Alpha Build: http://pcgen.sourceforge.net/07_autobuilds.php
                                > PCGen's Online Docs: http://pcgen.sourceforge.net/autobuilds/pcgen-
                                docs/
                                > PCGen's Data Help Grp:
                                > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo! Groups
                                Links
                                >
                                >
                                >
                                >
                                >
                                > [Non-text portions of this message have been removed]
                                >
                              • Tir Gwaith
                                ... You will want to change the COST to 3, not the PROHIBITCOST. :) -- Tir Gwaith PCGen LST Chimp
                                Message 15 of 24 , Oct 3, 2008
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                                  On Fri, Oct 3, 2008 at 8:17 PM, Brandon <phoenixzack@...> wrote:
                                  > Okay, cool. it looks like you have the idea right from my
                                  > description. i forgot to mention you have to choose another
                                  > prohibited school, but i just changed the cost to 3. should i look
                                  > more at the docs to get this into PCGen, or is it good as-is?

                                  You will want to change the COST to 3, not the PROHIBITCOST. :)


                                  --
                                  Tir Gwaith
                                  PCGen LST Chimp
                                • Brandon
                                  Ah, yeah. that d help =]
                                  Message 16 of 24 , Oct 3, 2008
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                                    Ah, yeah. that'd help =]

                                    --- In pcgen@yahoogroups.com, "Tir Gwaith" <Tir.Gwaith@...> wrote:
                                    >
                                    > On Fri, Oct 3, 2008 at 8:17 PM, Brandon <phoenixzack@...> wrote:
                                    > > Okay, cool. it looks like you have the idea right from my
                                    > > description. i forgot to mention you have to choose another
                                    > > prohibited school, but i just changed the cost to 3. should i look
                                    > > more at the docs to get this into PCGen, or is it good as-is?
                                    >
                                    > You will want to change the COST to 3, not the PROHIBITCOST. :)
                                    >
                                    >
                                    > --
                                    > Tir Gwaith
                                    > PCGen LST Chimp
                                    >
                                  • Brandon
                                    As for putting the changes into place, could I just add/edit the stuff in rsrd_classes_base.lst? (saving the original as something else)
                                    Message 17 of 24 , Oct 3, 2008
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                                      As for putting the changes into place, could I just add/edit the stuff
                                      in rsrd_classes_base.lst? (saving the original as something else)
                                    • Andrew Maitland
                                      if you want, but if you update you ll lose the changes, best to save it as something else. Leave the original as is... What I do... CLASS:Wizard.MOD
                                      Message 18 of 24 , Oct 3, 2008
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                                        if you want, but if you update you'll lose the changes, best to save it
                                        as something else. Leave the original as is...

                                        What I do...

                                        CLASS:Wizard.MOD
                                        SUBCLASS:Blah
                                        so you leave the original alone but don't risk losing your changes.

                                        ~ Andrew Maitland (LegacyKing)
                                        ~ Admin Silverback, PCGen Board of Directors
                                        ~ Data Chimp, Tracker Gibbon, Docs Tamarin
                                        "Quick-Silverback Tracker Monkey"



                                        Brandon wrote:
                                        > As for putting the changes into place, could I just add/edit the stuff
                                        > in rsrd_classes_base.lst? (saving the original as something else)
                                        >
                                        >
                                        > ------------------------------------
                                        >
                                        > PCGen's Release site: http://pcgen.sourceforge.net
                                        > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                                        > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                                        > PCGen's Alpha Build: http://pcgen.sourceforge.net/07_autobuilds.php
                                        > PCGen's Online Docs: http://pcgen.sourceforge.net/autobuilds/pcgen-docs/
                                        > PCGen's Data Help Grp: http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo! Groups Links
                                        >
                                        >
                                        >
                                        >
                                        >
                                      • Brandon
                                        Hmm.. it s having some problems loading it. LSTWARN CHOOSE:SCHOOLS will ignore arguments: Necromancy pops up when i load sources. ... spellcasting ... to ...
                                        Message 19 of 24 , Oct 4, 2008
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                                          Hmm.. it's having some problems loading it. "LSTWARN CHOOSE:SCHOOLS
                                          will ignore arguments: Necromancy" pops up when i load sources.


                                          >
                                          > > First line, and <> is a tab.
                                          > > CLASS:Wizard.MOD
                                          > >
                                          > > Second line:
                                          > > SUBCLASS:Evoker Super Specialist <>
                                          > > COST:2 <>
                                          > > PROHIBITCOST:1 <>
                                          > > CHOOSE:SCHOOL|Evocation <>
                                          > > KNOWNSPELLSFROMSPECIALTY:3 <>
                                          > > BONUS:SPELLCAST|CLASS=Wizard;LEVEL=1|-1 <>
                                          > > BONUS:SPELLCAST|CLASS=Wizard;LEVEL=2|-1 <>
                                          > > BONUS:SPELLCAST|CLASS=Wizard;LEVEL=3|-1 <>
                                          > > BONUS:SPELLCAST|CLASS=Wizard;LEVEL=4|-1 <>
                                          > > BONUS:SPELLCAST|CLASS=Wizard;LEVEL=5|-1 <>
                                          > > BONUS:SPELLCAST|CLASS=Wizard;LEVEL=6|-1 <>
                                          > > BONUS:SPELLCAST|CLASS=Wizard;LEVEL=7|-1 <>
                                          > > BONUS:SPELLCAST|CLASS=Wizard;LEVEL=8|-1 <>
                                          > > BONUS:SPELLCAST|CLASS=Wizard;LEVEL=9|-1
                                          > >
                                          > > Third line:
                                          > > SUBCLASSLEVEL:1 AUTO:FEAT|Evoker Learning Bonus
                                          > >
                                          > > The big key is the 9 BONUS:SPELLCAST to remove a normal
                                          spellcasting
                                          > > slot for each level
                                          > > and the other is KNOWNSPELLFROMSPECIALTY, which I changed from 1
                                          to
                                          > 3,
                                          > > to add 2 more to the base. I'm going off the description in the
                                          > > thread, so I may have mis-understood.
                                          > >
                                          > > And KNOWNSPELLFROMSPECIALTY is a bit of a misnomer, since it is
                                          > really
                                          > > casting, and not KNOWN.
                                          > >
                                          > > Andrew, if you feel like testing to make sure I haven't done
                                          > something
                                          > > crazy from old memory, we might need to improve the docs?
                                          > >
                                          > > --
                                          > > Tir Gwaith
                                          > > PCGen LST Chimp
                                          > >
                                          > > ------------------------------------
                                          > >
                                          > > PCGen's Release site: http://pcgen.sourceforge.net
                                          > > PCGen's Wiki: http://pcgen.wiki.sourceforge.net/
                                          > > PCGen's Roadmap: http://pcgen.wiki.sourceforge.net/Roadmap
                                          > > PCGen's Alpha Build:
                                          http://pcgen.sourceforge.net/07_autobuilds.php
                                          > > PCGen's Online Docs:
                                          http://pcgen.sourceforge.net/autobuilds/pcgen-
                                          > docs/
                                          > > PCGen's Data Help Grp:
                                          > > http://tech.groups.yahoo.com/group/PCGenListFileHelp/Yahoo!
                                          Groups
                                          > Links
                                          > >
                                          > >
                                          > >
                                          > >
                                          > >
                                          > > [Non-text portions of this message have been removed]
                                          > >
                                          >
                                        • Tir Gwaith
                                          CHOOSE:SCHOOL, no second S. ... -- Tir Gwaith PCGen LST Chimp
                                          Message 20 of 24 , Oct 4, 2008
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                                            CHOOSE:SCHOOL, no second S.

                                            On Sat, Oct 4, 2008 at 4:09 PM, Brandon <phoenixzack@...> wrote:
                                            > Hmm.. it's having some problems loading it. "LSTWARN CHOOSE:SCHOOLS
                                            > will ignore arguments: Necromancy" pops up when i load sources.

                                            --
                                            Tir Gwaith
                                            PCGen LST Chimp
                                          • Brandon
                                            With that i get, LSTWARN Error parsing CHOOSE, invalid SubToken: SCHOOL in Focused Necromancer of the file blahblahblah LSTWARN CHOOSE: syntax you are using
                                            Message 21 of 24 , Oct 5, 2008
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                                              With that i get, "LSTWARN Error parsing CHOOSE, invalid SubToken:
                                              SCHOOL in Focused Necromancer of the file blahblahblah
                                              LSTWARN CHOOSE: syntax you are using is depreciated: SCHOOL|Necromancy
                                              LSTWARN Please use CHOOSE:SUBKEY|choices"
                                              but i can't find CHOOSE:SUBKEY in the docs..
                                              I just added the code to the end of the rsrd_base_classes.lst, but i
                                              also tried putting it into a seperate file and editing the pcc to
                                              include it, but then the Mod version didn't show up at all.

                                              --- In pcgen@yahoogroups.com, "Tir Gwaith" <Tir.Gwaith@...> wrote:
                                              >
                                              > CHOOSE:SCHOOL, no second S.
                                              >
                                              > On Sat, Oct 4, 2008 at 4:09 PM, Brandon <phoenixzack@...> wrote:
                                              > > Hmm.. it's having some problems loading it. "LSTWARN CHOOSE:SCHOOLS
                                              > > will ignore arguments: Necromancy" pops up when i load sources.
                                              >
                                              > --
                                              > Tir Gwaith
                                              > PCGen LST Chimp
                                              >
                                            • Tir Gwaith
                                              PCGen version? ... -- Tir Gwaith PCGen LST Chimp
                                              Message 22 of 24 , Oct 5, 2008
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                                                PCGen version?

                                                On Sun, Oct 5, 2008 at 1:21 PM, Brandon <phoenixzack@...> wrote:
                                                > With that i get, "LSTWARN Error parsing CHOOSE, invalid SubToken:
                                                > SCHOOL in Focused Necromancer of the file blahblahblah
                                                > LSTWARN CHOOSE: syntax you are using is depreciated: SCHOOL|Necromancy
                                                > LSTWARN Please use CHOOSE:SUBKEY|choices"
                                                > but i can't find CHOOSE:SUBKEY in the docs..
                                                > I just added the code to the end of the rsrd_base_classes.lst, but i
                                                > also tried putting it into a seperate file and editing the pcc to
                                                > include it, but then the Mod version didn't show up at all.

                                                --
                                                Tir Gwaith
                                                PCGen LST Chimp
                                              • Tir Gwaith
                                                Wait, figured it out. CHOICE:SCHOOL|Evocation, etc. NOT CHOOSE. -- Tir Gwaith PCGen LST Chimp
                                                Message 23 of 24 , Oct 5, 2008
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                                                  Wait, figured it out.

                                                  CHOICE:SCHOOL|Evocation, etc. NOT CHOOSE.

                                                  --
                                                  Tir Gwaith
                                                  PCGen LST Chimp
                                                • Brandon
                                                  Sweet, it finally works! =] Thanks guys. My next project is the Master Specialist prestige class from Complete Mage, lol ^.^
                                                  Message 24 of 24 , Oct 6, 2008
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                                                    Sweet, it finally works! =] Thanks guys.
                                                    My next project is the Master Specialist prestige class from Complete
                                                    Mage, lol ^.^
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