Re: FREQ Add ability to have different Short Range values for different weapons.
- Trackered - 2014048 Tags to manipulate SHORTRANGE
> Add the ability of the current range related tags (PostRangeAdd,
> RangeAdd, and RangMult) to effect the "Short Range" value of a weapon.
> In the campaign that I am currently coding, different weapons have
> varying short range values. Currently the short rage of a weapon is
> dependent on the type (Thrown, Muscle powered, Mechanical, or Magical)
> and base range of the weapon.
> In addition, there are certain magical enhancements and feats that
> effect the short range value of specific weapon, as well feats that
> effect the short range values of all weapons