Loading ...
Sorry, an error occurred while loading the content.

[TM] Re: [5.14.0 CODE BUG]Ammo Not Providing Bonus to Weapon

Expand Messages
  • Tom Parker
    Message 1 of 5 , Jul 1 7:37 AM
    • 0 Attachment
      --- In pcgen@yahoogroups.com, "ovka" <lpacdavis@...> wrote:
      >
      > As I said, I tried it with that setting both on and off. Plus, there
      > was nothing to stack because the sling was normal -- only the ammo
      > was magical.
      >
      > Cheers,
      >
      > Sir George Anonymous
      >
      > --- In pcgen@yahoogroups.com, "Barak" <barak@> wrote:
      > >
      > >
      > > > -----Original Message-----
      > > > I equipped a normal sling to a character, created +1 sling
      > bullets, and
      > > > put one into the sling. The character's to hit and damage bonus
      > should
      > > > have gone up by one, and it did not. At least that's the way it
      > used
      > > > to work. I tried it with the preference for weapon and ammo
      > > > enhancements both on and off, and there was no difference. I
      > tried
      > > > saving, exiting, restarting, and reloading, and there was no
      > > > difference.
      > > >
      > > > I also tested the functionality with older versions. It didn't
      > work in
      > > > 5.12.1, but *did* work in 5.10.2.
      > >
      > > Did you check your preferences?
      > >
      > > IIRC, in 3.0 the ammo stacked with the weapon, in 3.5 it doesn't
      > per the
      > > RAW. So there's a preference to toggle that behavior on and off.
      > >
      > > Barak
      > >
      >
    • Martijn Verburg
      Trackered - 2009518 Ammo Not Providing Bonus to Weapon
      Message 2 of 5 , Jul 3 1:31 AM
      • 0 Attachment
        Trackered - 2009518 Ammo Not Providing Bonus to Weapon

        > --- In pcgen@yahoogroups.com, "ovka" <lpacdavis@> wrote:
        > >
        > > As I said, I tried it with that setting both on and off. Plus, there
        > > was nothing to stack because the sling was normal -- only the ammo
        > > was magical.
        > >
        > > Cheers,
        > >
        > > Sir George Anonymous
        > >
        > > --- In pcgen@yahoogroups.com, "Barak" <barak@> wrote:
        > > >
        > > >
        > > > > -----Original Message-----
        > > > > I equipped a normal sling to a character, created +1 sling
        > > bullets, and
        > > > > put one into the sling. The character's to hit and damage bonus
        > > should
        > > > > have gone up by one, and it did not. At least that's the way it
        > > used
        > > > > to work. I tried it with the preference for weapon and ammo
        > > > > enhancements both on and off, and there was no difference. I
        > > tried
        > > > > saving, exiting, restarting, and reloading, and there was no
        > > > > difference.
        > > > >
        > > > > I also tested the functionality with older versions. It didn't
        > > work in
        > > > > 5.12.1, but *did* work in 5.10.2.
        > > >
        > > > Did you check your preferences?
        > > >
        > > > IIRC, in 3.0 the ammo stacked with the weapon, in 3.5 it doesn't
        > > per the
        > > > RAW. So there's a preference to toggle that behavior on and off.
        > > >
        > > > Barak
        > > >
        > >
        >
      Your message has been successfully submitted and would be delivered to recipients shortly.