> > It appears that in PC-gen if you have a weapon (sword) that is
> > one-handed and you make a masterwork version out of Mithral you
> > now use the weapon finesse feat. Is this a PC-Gen bug, or a 3.5
> Mithril changes the category of the weapon and that moves it into
> finesseable category.
No, it does not. The rsrd rule is:
Mithral is a very rare silvery, glistening metal that is lighter than
iron but just as hard. When worked like steel, it becomes a wonderful
material from which to create armor and is occasionally used for
other items as well. Most mithral armors are one category lighter
than normal for purposes of movement and other limitations. Heavy
armors are treated as medium, and medium armors are treated as light,
but light armors are still treated as light. Spell failure chances
for armors and shields made from mithral are decreased by 10%,
maximum Dexterity bonus is increased by 2, and armor check penalties
are lessened by 3 (to a minimum of 0).
An item made from mithral weighs half as much as the same item made
from other metals. In the case of weapons, this lighter weight does
not change a weapon's size category or the ease with which it can be
wielded (whether it is light, one-handed, or two-handed). Items not
primarily of metal are not meaningfully affected by being partially
made of mithral. (A longsword can be a mithral weapon, while a scythe
2nd para, 2nd line. "does not change"
Mithril only changes the category on armor.
It's odd though, I don't remember the rsrd dataset doing that.
[hunt through rsrd_equipmods_enhancing.lst]
Nope, Mithril eqmod does not do this.
Halves the weight and gives the masterwork +1 to -hit is all.
Something else must be causing it to happen.
Which sword is it?
Perhaps the sword itself is coded incorrectly.