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java exception

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  • Alvise Nicoletti
    I have this exception sometimes looking at the character previews, what that can be? (pcgen 5121):
    Message 1 of 1 , Feb 27, 2008
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      I have this exception sometimes looking at the character previews, what
      that can be? (pcgen 5121):

      gmgen.pluginmgr.messages.StateChangedMessage[source=pcgen.gui.PCGen_Frame1[frame0,-4,-4,1288x1032,invalid,layout=java.awt.BorderLayout,title=PCGen
      v. 5.12.1 - 35e
      Campaign,resizable,maximized,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,4,23,1280x1005,invalid,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]]

      ==============
      level 10
      POOL: 2.0
      PCPOOL: 3.333333373069763
      MPOOL: 0.0

      Total Bonus: 5.0
      ==============

      gmgen.pluginmgr.messages.StateChangedMessage[source=pcgen.gui.PCGen_Frame1[frame0,-4,-4,1288x1032,invalid,layout=java.awt.BorderLayout,title=PCGen
      v. 5.12.1 - 35e
      Campaign,resizable,maximized,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,4,23,1280x1005,invalid,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]]
      Number of objects loaded. The following should all be greater than 0:
      Races=681
      Classes=133
      Skills=95
      Feats=844
      Equipment=5773
      WeaponProfs=131
      Kits=1063
      Templates=395
      java.util.ConcurrentModificationException
      at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
      at java.util.AbstractList$Itr.next(Unknown Source)
      at plugin.charactersheet.gui.ArmorPane.refresh(Unknown Source)
      at plugin.charactersheet.gui.Page1Panel.refresh(Unknown Source)
      at
      plugin.charactersheet.gui.CharacterPanel$Refresher.refresh(Unknown Source)
      at plugin.charactersheet.gui.CharacterPanel$Refresher.run(Unknown
      Source)
      java.util.ConcurrentModificationException
      at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
      at java.util.AbstractList$Itr.next(Unknown Source)
      at plugin.charactersheet.gui.ArmorPane.refresh(Unknown Source)
      at plugin.charactersheet.gui.Page1Panel.refresh(Unknown Source)
      at
      plugin.charactersheet.gui.CharacterPanel$Refresher.refresh(Unknown Source)
      at plugin.charactersheet.gui.CharacterPanel$Refresher.run(Unknown
      Source)
      Why is this prerequisite 'PRESTAT:1,DEX=10' parsed in
      'pcgen.core.PlayerCharacter.getPreReqFromACType()' rather than the
      persistence layer?
      Why is this prerequisite '!PREFEAT:1,Uncanny Dodge' parsed in
      'pcgen.core.PlayerCharacter.getPreReqFromACType()' rather than the
      persistence layer?
      Why is this not parsed in loading: PRESTAT:1,DEX=10 rather than in
      BonusToken.getBonusToken()
      Why is this not parsed in loading: !PREFEAT:1,Uncanny Dodge rather than
      in BonusToken.getBonusToken()
      Why is this prerequisite '!PREFEAT:1,Uncanny Dodge' parsed in
      'pcgen.core.PlayerCharacter.getPreReqFromACType()' rather than the
      persistence layer?
      Why is this not parsed in loading: !PREFEAT:1,Uncanny Dodge rather than
      in BonusToken.getBonusToken()
      getJepVariable: EQUIP.SIZE.INT
      internal variable for: 'EQUIP.SIZE.INT' = 3.0
      Result 'EQUIP.SIZE.INT' = 3.0
      getJepVariable: PC.SIZE.INT-1
      internal variable for: 'PC.SIZE.INT' = 3.0
      Result 'PC.SIZE.INT-1' = 2.0
      getJepVariable: EQUIP.SIZE.INT
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