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Re: [pcgen][Boomer][Eddy][James] Re: LEVELABILITY in Kits - possible DOC BUG and other bugs

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  • Andrew Maitland
    Hi Thomas, Flagging for people who might know.... This will likely be a FREQ. ... -- ~ Andrew Maitland (LegacyKing) ~ Admin Silverback, PCGen Board of
    Message 1 of 5 , Nov 20, 2007
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      Hi Thomas,

      Flagging for people who might know....
      This will likely be a FREQ.

      Thomas Clegg wrote:
      > <bump> Anything?
      >
      > --- In pcgen@yahoogroups.com, "Thomas Clegg" <TN_Clegg@...> wrote:
      >
      >> Hi Eric!
      >>
      >> --- In pcgen@yahoogroups.com, "Eric C. Smith" <maredudd@> wrote:
      >>
      >>> Hi Thomas!
      >>>
      >>> --- In pcgen@yahoogroups.com, "Thomas Clegg" <TN_Clegg@> wrote:
      >>>
      >> <snip>
      >>
      >>>> for ex.
      >>>>
      >>>> CLASS:Strong SUBCLASS:Strong Hero LEVEL:3
      >>>> LEVELABILITY:Strong=1 ABILITY:PROMPT:TALENT
      >>>>
      >> (TYPE.StrongTalent)
      >>
      >>>> |CHOICE:Melee Smash
      >>>> LEVELABILITY:Strong Hero=3 ABILITY:PROMPT:TALENT
      >>>> (TYPE.StrongTalent)|CHOICE:Improved Melee Smash
      >>>>
      >>> The docs state that you use the Class name, so technically, the
      >>>
      >> tags works as described.
      >>
      >>> The question is, do we want it to take a SubClass name as well?
      >>>
      > If
      >
      >> so, that is a different
      >>
      >>> issue . . .
      >>>
      >>> I would suggest that we add a specific statement that the tag
      >>>
      >> doesn't take a subclass
      >>
      >>> name, but there are several other tags that have the same issue.
      >>>
      >> If we make the change
      >>
      >>> here, do we also need to make the change on the other tags . . .?
      >>>
      >>> Eric
      >>>
      >>>
      >> I think the specific statement should be enough. However, I think
      >> I've run into a bug in any case:
      >>
      >> I tried both of the following:
      >> SUBCLASS:Strong Hero<tab>LEVEL:3 (produces an error saying SUBCLASS
      >> tag not recognized)
      >> CLASS:Fast<tab>LEVEL:3<tab>SUBCLASS:Strong Hero (give the character
      >> the kit is applied to the Strong Ordinary subclass instead)
      >>
      >> seems to be an issue there with SUBCLASS itself.
      >>
      >> Also, this: LEVELABILITY:Strong=1<tab>ABILITY:PROMPT:TALENT
      >> (TYPE.StrongTalent)|CHOICE:Melee Smash
      >>
      >> produces this: TALENT(Melee Smash) on the Abilities Tab and no
      >>
      > entry
      >
      >> on the Talents SubTab
      >>
      >> The msrd files currently just bonus the (Strong Talent) pool
      >> currently and doesn't use a feat to add the talent. Are we missing
      >>
      > a
      >
      >> way to have a kit choose a specific ability without displaying a
      >> chooser?
      >>
      >> Thomas
      >>
      >>
      >
      >
      >
      >
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      >
      >
      >
      >

      --
      ~ Andrew Maitland (LegacyKing)
      ~ Admin Silverback, PCGen Board of Directors
      ~ Data Gibbon, Tracker Gibbon, Docs Lemur
      "Quick-Silverback Tracker Monkey"



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