Spent Arrows and other missiles
- What is the best method any of you folks have found for removing spent
arrows/bolts from a character's sheet between gaming sessions?
I ask this because I've been using PCGen to create a character and
then editing it between sessions to print out a new, clean sheet.
Once you equip your character with, for instance, a set of 10 bolts
and try to "Remove 1" in the Gear tab you receive the alert message
"You can not set the total number of 'Bolts (Crossbow/10)' to be 1 as
there is an Equipment Set that is using 2 of them." However, if you
have two sets of equipment like, "Adventuring", "Sitting around town"
and "Everything you own" it becomes tedious to remove the items from
all three sets.
Is there a better method of accounting than what I'm doing now?
- Hmm, we could use the charges code for ammo.
Motorized Chassis Engineer
Monaco Coach Corp.
606 Nelson's Parkway
PO Box 465
Wakarusa, IN 46573
- On 9/13/07, Paul Grosse <paul.grosse@...> wrote:
> Hmm, we could use the charges code for ammo.Like for the Bundles? Oooooohhhh.... I wish I'd thought of that.
Would someone make a Data FReq?
PCGen LST Chimp
- 1794371 Spent Arrows and other missiles
Tir Gwaith wrote:
> On 9/13/07, Paul Grosse <paul.grosse@...> wrote:--
>> Hmm, we could use the charges code for ammo.
> Like for the Bundles? Oooooohhhh.... I wish I'd thought of that.
> Would someone make a Data FReq?
Data Gibbon, Tracker Tamarin, Docs Lemur
"Quick-Silverback Tracker Monkey"
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