Re: BUG: bad Output Token formatting
- --- In firstname.lastname@example.org, "Jesse Lambert" <moralic@...> wrote:
>PCGen doesn't like negative numbers at some points in the code - I'll
> |SKILLLISTMODS| doesn't seem to handle negative skill mods to well,
> for example, a hobgoblin who has ranks in Move Silently but due to
> armor is still at a negative shows Move Silently +-1.
> Should be able to be recreated by creating a character, giving him 1
> rank in any skill affected by armor check penalty, and equipping
> heavy armor, then outputting via the csheet_fantasy_statblock2.htm
> output sheet.
admit to that being an issue. I've created a code bug for this: [
1665685 ] SKILLLISTMODS doesn't report negative mods correctly