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Re: [pcgen] Adding a class

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  • James Dempsey
    Hi Kevin, ... Well, you have to remember that using the LST editors you are still creating the LST file. I ll readily agree that some basics like BAB and saves
    Message 1 of 19 , Feb 19, 2007
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      Hi Kevin,

      On 20/02/07, Kevin Brown <kevin_brown@...> wrote:
      > >> I am trying to add a custom class to PCGen.
      > >> How would you enter thier Base Attack Bonus ? It should match the
      > >> fighters class, but when I create a character with the information I
      > >> have entered so far it is showing up as 0. I am using 5.10.1 and
      > >> going through the list editors.
      >
      > > On the Levels tab of the Classes editor, enter a Bonus tag at level 0
      > > with the following value "COMBAT|BAB|CL|TYPE=BASE.REPLACE" (without
      > > the quotes). That should give you +1 to your BAB for each level of the
      > > class (CL).
      >
      > That seems like a bit of a kludge for something that the LST files
      > should handle already. Guess this is another issue to chock up to using
      > the LST editors rather than a text editor like notepad, ultraedit or vim.
      >

      Well, you have to remember that using the LST editors you are still
      creating the LST file. I'll readily agree that some basics like BAB
      and saves should be handled nicer, probably by drop-downs (+1 BAB per
      level, +2 BAB per 3 levels, +1 BAB per 3 levels type of thing).

      --
      Cheers,
      James Dempsey
      PCGen Code SB
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