Re: [Data][Bug][.lst][TRACKERED] Incorrect multiplication of the MOVEADD tag
- --- In firstname.lastname@example.org, "just_another_email_to_remember"
>trackered as a bug: [ 1579133 ] [RSRD] Incorrect multiplication of the
> Greetings PCGen Community,
> Currently, the Haste spell adjusts the characters movement speed by
> 30. While this is partly correct, the current D20 SRD 3.5 rules also
> state that a character's speed can not be increased by more than
> double its normal move rate.
> Excerpt from "Haste":
> "All of the hasted creature's modes of movement (including land
> movement, burrow, climb, fly, and swim) increase by 30 feet, to a
> maximum of twice the subject's normal speed using that form of
> movement. This increase counts as an enhancement bonus, and it affects
> the creature's jumping distance as normal for increased speed."
> So a "Hasted" character with a movement speed of "20", should only
> have a movement speed of "40".
> The current PCGen "Haste" spell needs to be modified to be in
> accordance with the current ruleset.
> I would love to submit a fix for this, but my current skill level with
> PCGen does not allow me to. So, I leave it up to you guys.
I think the 30 should be replaced by something like min(MOVEBASE,30),
but I gotta test if that works as I expect. :)
PCGen Content Silverback
Promise me I can have your face when the breath has left your body.
(Prof. Andreev in "Gorky Park", 1983)
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