Re: 1st edition AD&D files questio
- There is an existing code Freq (6.0 series on the Roadmap) to do the
Basic and Advanced boxed sets (you know the really old ones). In all
honesty that's the soonest we'd even look @ implementing 1st or 2nd ed
--- In firstname.lastname@example.org, "Tir Gwaith" <Tir.Gwaith@...> wrote:
> > Logic wise, currently, PCGen assumes that all classes have the same XP
> > requirements, it assumes open ended Armor Class and doesn't handle
> > 1st Ed THAC0 was calculated (which repeated numbers). I'm sure
there's a way
> > to hack around each of those, but it's a big enough effort that,
> > it couldn't be distributed anyway due to copyright, I don't think
> > spent much time on it.
> Actually as an aside (I'm not disagreeing here), I spent a number of
> hours on it, back in the 1.x phases. Didn't work so well, so I moved
> on. Came back to PCGen after having later fallen in love with 3.0
> (mostly because of the removal ot THAC0).
> PCGen wasn't nearly as flexible as it was then, and the repeating
> numbers can probably be done with a good formula, but I tend to avoid
> going back. Keeps game rules in my brain somewhat straight. I keep
> enough different house rules, core rules, expansions, etc. that I use
> on a semi-regular basis. Don't need to compound that with others that
> I don't...
> Tir Gwaith
> PCGen LST Chimp