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[Devon/James] Re: [BUG][5.10] Various bugs found in 5.10.1rc1

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  • karianna03
    Hi all, Sorry in Netherlands for a funeral, so have not been able to catch up (and still can t), Devon/James can you confirm these 3? They should really be
    Message 1 of 4 , Jun 29, 2006
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      Hi all,

      Sorry in Netherlands for a funeral, so have not been able to catch up
      (and still can't), Devon/James can you confirm these 3? They should
      really be fixed for 5.10.1

      K

      --- In pcgen@yahoogroups.com, "Thomas Jannes" <tjannes@...> wrote:
      >
      > All 3 still present in 5.10.1rc2
      > Maybe I posted them just a few days too late :-(
      >
      > Thomas/Chipoulou
      >
      > --- In pcgen@yahoogroups.com, "Thomas Jannes" <tjannes@> wrote:
      > >
      > > Setup:
      > > Windows XP SP2 with all current patches
      > > Java(TM) 2 Runtime Environment, Standard Edition (build 1.5.0_06-
      > b05)
      > > First discovered with 5.10.rc1 and some Homebrew
      > > Later retried and confirmed with Production Autobuild of 2006-06-27
      > > and only Complete RSRD loaded
      > >
      > > 1. Critical in my opinion, as it breaks *every* character with
      > Tumble
      > > As soon as you try to add one lvl of Tumble, the debug window
      > spills
      > > ava.lang.StackOverflowError
      > > at java.lang.String.toUpperCase(Unknown Source)
      > > at java.lang.String.toUpperCase(Unknown Source)
      > > at pcgen.core.bonus.BonusObj.getBonusInfo(BonusObj.java:102)
      > > at
      > > pcgen.core.PlayerCharacter.processBonus(PlayerCharacter.java:14216)
      > > at
      > > pcgen.core.PlayerCharacter.processBonus(PlayerCharacter.java:14229)
      > > at
      > > pcgen.core.PlayerCharacter.processBonus(PlayerCharacter.java:14229)
      > > at
      > > pcgen.core.PlayerCharacter.processBonus(PlayerCharacter.java:14229)
      > > It is impossible to load a character with Tumble
      > >
      > > 2. OUTPUTNAME not working in Templates
      > > Example: level a Druid high enough to be able to Wild Shape into
      > > Black Bear. The Template is:
      > > Wild Shape (Bear (Black)) OUTPUTNAME:Wild Shape
      > > (Black Bear)
      > > But it outputs Wild Shape (Bear (Black)) anyway
      > >
      > > 3. DC for spells added by equipment through SPELLS: not correct,
      > set
      > > to 10
      > > Example: add a Hand of Glory to any character. It is supposed to be
      > > DC 13 as in
      > > SPELLS:Hand of Glory|TIMES=1|CASTERLEVEL=9|Daylight,13|See
      > > Invisibility,13
      > >
      > > The output DC is 10 though
      > >
      > > Thomas/Chipoulou
      > >
      >
    • Paul W. King
      [ 1514968 ] SOE with Tumble https://sourceforge.net/tracker/index.php?func=detail&aid=1514968&group_id=25576&atid=384719 [ 1514970 ] OUTPUTNAME not working in
      Message 2 of 4 , Jun 30, 2006
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