Question about SKILLCOST_CROSSCLASS
- How do these gamemode tags work?
I have an problem I'm trying to solve with a feat that changes the
cost of cross-class skills without changing the maximum ranks a
character can have in that skill. (It's Able Learner from WotC's Races
of Destiny, FYI.)
I was wondering if it would be possible to do something like this in
But when I try it, PCGen throws up on me and won't load.
Am I using this tag incorrectly? (Most likely.)
If it's not possible to do what I'm looking for, should I do a FREQ?