- Hopefully this is of interest to some people out there that have
"rolled their own" d20 tools...
- --- In firstname.lastname@example.org, "wireframe6464" <wireframe@d...> wrote:
>I finally figured out where to go to get the Core module, but after a
> Hopefully this is of interest to some people out there that have
> "rolled their own" d20 tools...
wait while some components were installed, the GUI didn't populate
correctly. I'm sure I just didn't get the data or install something
properly, but it wasn't clear how I was supposed to do that. It would
be helpful if the GUI could detect this issue, since I'm sure many
first-time-users will get that, and put up a window that gives
directions on where to get the data, or whatever the resolution is.
The description of the project sounds interesting, though I imagine
they need to look into whether or not they have to use the d20 license
and how that would impact the scope of what they're trying to
accomplish. I've looked at a couple of dozen character generators
since PCGen began, and some have had promising beginnings, but never
carry through on that potential. The developer team on PCGen is
converting to using maven (at least it seems like it's going to
happen!) so it's interesting to see that this project uses it
extensively. When I have a bit more time I'll see if I can take a
look at the code to see how well the game mechanics have been
abstracted to the data rather than being hard coded in the program's
Good luck to the developers on the Shard project - maybe PCGen and
Shard can find a way to help each other out!
Benevolent Dictator of PCGen