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Re: New Feature: Default Monster Kits & 'Wizard'

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  • David Swoboda
    Just a random thought, but is there any way to use the mechanism for showing tips, to show a What has changed! document the first time you load the new
    Message 1 of 10 , Nov 10, 2005
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      Just a random thought, but is there any way to use the mechanism for
      showing tips, to show a "What has changed!" document the first time
      you load the new version?

      -David

      --- In pcgen@yahoogroups.com, "karianna03" <karianna@c...> wrote:
      >
      > It is in the release notes, the closed freqs list ;p. But yes we
      need
      > to make an effort of communicating cool new changes like this a lot
      > better. Maybe in future you and I need to quickly go through the
      > closed items and make appropriate noises to the public?
      >
      > Karianna
      >
      > --- In pcgen@yahoogroups.com, Éric Beaudoin <eric.beaudoin@g...>
      wrote:
      > >
      > > On 11/9/05, karianna03 <karianna@c...> wrote:
      > > >
      > > > Also have a good look at the feature requests that have been
      > > > completed! For example:
      > > >
      > > > * PCGen now assists you in completing a new character by
      highlighting
      > > > tabs you need to complete and providing a TODO list in the
      Summary
      > screen.
      > > >
      > > > * PCGen now shows you how much memeory it is using and has had
      its
      > > > default memeory usage altered to reflect reality
      > > >
      > > > * PCGen is now faster thanks to new Plugin code
      > > >
      > > > * PCGen has had standardisation improvements made on the UI
      (the GUI
      > > > should behave in a more consistent manner across the Tabs)
      > > >
      > > > + Much more!
      > > >
      > > > Karianna
      > >
      > > Where wre you when I was looking for release notes! :p
      > >
      > > --
      > > > Éric "Space Monkey" Beaudoin
      > > > Founding Member of the Hidden-in-the-Trench Club
      > > > Release Monkey and Syntax Watchdog
      > > > >> In space, no one can hear you sleep.
      > > > >> Camels to can climb trees (and sometime eat them).
      > > > <mailto:eric.beaudoin@g...>
      > > >
      > >
      > >
      > > [Non-text portions of this message have been removed]
      > >
      >
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