General modifiers template?
I was setting up some NPCs for my game this weekend and hit a
stumbling block. I've got a non-OGL source that has an ability that
grants rage-like qualities to other characters (aka not the character
with the ability) I started thinking about how to code it up and
realized it would be easiest to have a set of modifier templates that
cover the most common incidents. E.g. "+1 morale attack", "+1 luck
Does anyone see how this would break something? Conflict with future
plans? Cause this would make GMGen-type functionality much nicer and
provide workarounds for uncoded spells, psionics, etc.