--- In email@example.com
, "Ben Craig" <ben_craig@h...> wrote:
> In my homebrewed system, I'm trying to make it so that weapon
> are based on the size of the weapon, instead of being the flat 2000
> * bonus (aiming for 1500 for light, 2000 for one handers, and 3000
> handers, each times bonus squared). However, I have had no luck in
> where this formula is stored, and the tinkering I've done with the
> (using rsrd_equipmods_enhancing on 5.8.0) has only succeeded in
> the price, never lowering it. Any hints?
More or less cross-posting and reprinting a post by Eddy on experimental
In the miscinfo.lst file you will find these lines:
These set the Plus costs. It is somewhat hard coded in that the types are
hardcoded so you could not do something like this:
We've been discussing something similar on pcgen experimental due to
the differences in price in epic magic and magic.
You could try altering the equation to take into account size.