Re: [pcgen] d20 Modern Mutations
- On Apr 3, 2005, at 8:07 PM, Eddy Anthony wrote:
>1) Ok, so it seems that I can't take a drawback, select it, and then
> John Rudd scribed:
>> There should probably be a "Extra Mutation Points" feat, that grants a
>> single mutation point, and can be taken multiple times (and stacks).
>> So that a GM can grant free mutations, or bestow mutations under
>> various circumstances.
> There is a temporary bonus available in the Temporary Bonus Tab when
> have mutations applied which will remove all limitations (in terms of
> Drawbacks required). I put this in specifically for this reason, We
> can't do
> the feat you describe above because it does not exist in the source
have the bonus be visible in the bonus tab. Instead, it looks like I
have to select a 0 point mutation, then go to the bonus tab, and then I
can see the bonus. THEN I can go back to the Feat tab and remove the 0
point mutation, and still see the bonus in the bonus tab. Again,
that's rather hackish behavior. I shouldn't have to have a mutation
(especially a mutation my character wont actually have, at any point,
in the game world -- the mutation exists purely for the point of
tricking PCGen into doing the right thing) in order to get the mutation
2) The bonus doesn't work. I still can't buy even a 1 point mutation.
3) If I add the bonus twice, and remove one of the instances, both
4) The bonus value should be editable.
(#3 and #4 combine to create a situation where I MUST add 100 mutation
points to my character ... if my GM granted me a 3 point mutation, I
can't just add 3 points to the character and add the mutation, I have
to 100 points and then take the mutation ... leaving me with the
ability to add 97 more points of mutations; this also throws off any
ability to track the mutations if I later become a full mutant and need
to balance my mutation points; instead, PCGen should allow me to add a
specific number of mutation points to my character, and do so multiple
times (so that I can have multiple "gift mutations")).